A few days ago the Wine Wayland driver merged HiDPI support improvements and now for ending out the week is yet more work to land for Wine’s Wayland driver: the first bits of Vulkan enablement…
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Wine 8.18 is out as the newest bi-weekly development release of this open-source program for running Windows applications and games on Linux. Wine 8.18 is another step closer to Wine 9.0 stable that is due out in early 2024…
MangoHud, the awesome tool you can use to get a HUD on top of your games (included by default on the Steam Deck), has released version 0.7.0 that includes many new options so here’s what’s changed.
A new version of the sdl12-compat library is now available, which serves as an SDL2 portability layer for allowing old SDL 1.2.x games and applications work on modern SDL2 systems.
One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
JetBrains is working on Wayland support for IntelliJ-based IDEs to enhance the desktop Linux experience as well as for running under Windows Subsystem for Linux (WSLg).
The Flatpak open-source app sandboxing tech has merged support for the Wayland security context protocol.
Without any additional commit messages except the repository description, Nvidia posted the source code for its Developer Kit tool on Github under the NVIDIA Corporation organization umbrella.