Hello, title. I have been playing pf2e coming on 2 years now. Unfortunately, I have never enjoyed character creation or progression in this system. I like playing with my group, but would rather never again make a decision when it comes to character options....
I think it can be hard to provide a definitive guide that makes all the choices for you because the campaign you’re playing will significantly influence your choices. Does your campaign go from level 1-20 or some range in between? Will you have downtime to retrain? Are you playing with variant rules? Will you be expecting a lot of combat (and what creatures) or is it more RP heavy? What are your companion builds and how many are there?
Most guides I’ve read will provide general advice and usually a rating of skills/feats/abilities with caveats or notes on when something might be better or worse.
That said, I’ve found RPGBot usually has decent guides (not sure if they’ve been updated for the remaster). Your best resource right now (until more content is on Lenny) is probably Reddit.
I have very mixed feelings on secret checks. One the one hand, they make a lot of sense, they seem like they really help roleplay and being in character, and they generate suspense and uncertainty....
For certain things, like recalling knowledge where a critical failure leads to false information, secret checks I feel are necessary. I usually try to make it so that the false knowledge isn’t detrimental and they can usually figure it out after the first time. Things like stealth, perception, and social skills are important for players not to know the result. Partly, it prevents meta gaming, but mostly it keeps things moving smoothly. Using a VTT makes it trivial and I usually let the players roll the check, with me rolling on rare occasions for when the players should be looking for something, but don’t explicitly say they are.
So, over on the subreddit there’s a post that caught me off guard. I’m not experienced enough with the game to know the ins-and-outs of all of classes, so when someone posted asking about Ruffian Rogues and Picks....
I think this largely depends on whether you consider traits abilities or not. My interpretation would be that abilities are things like class features/feats, but traits are not, and would therefore not impact the ruffian’s sneak attack specifically.
I think they meant for it to cover more than just feats. For instance, maybe you have an item you activate that increases your damage die size or you’re under the effects of a spell. It would be too verbose for them to enumerate everything. They could have instead stated “effect” or “anything” if they intended it to cover traits. There is also this from the definition of trait (emphasis mine):
A trait is a keyword that conveys additional information about a rules element, such as a school of magic or rarity. Often, a trait indicates how other rules interact with an ability, creature, item, or another rules element that has that trait.
Trait specifically calls out ability as something separate from a trait.
At a Game Developers Conference (GDC) panel today, Larian Studios founder Swen Vincke dropped something of a bombshell by revealing that the developer isn’t planning to release any expansions or DLC for Baldur’s Gate 3, nor a Baldur’s Gate 4....
2E please. Owlcat has a great 1E system and both Kingmaker and WotR were solid, but second edition is just a much better system mechanically and balance wise.
No, it’s probably closer to 4E. Unbounded accuracy. Three action economy. Martials and casters are well balanced. Character creation isn’t all about min/maxing, but more on party dynamics. Combat is very tactical.
Good resources for build guides?
Hello, title. I have been playing pf2e coming on 2 years now. Unfortunately, I have never enjoyed character creation or progression in this system. I like playing with my group, but would rather never again make a decision when it comes to character options....
Inside of you are 2 rules (lemmy.blahaj.zone)
Absolute legend (lemmy.today)
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How do/would you run Sidekicks?
My players have become fond of an NPC and are trying to train them up as a sort of member of the party....
How does your table handle Secret checks? Do you like them?
I have very mixed feelings on secret checks. One the one hand, they make a lot of sense, they seem like they really help roleplay and being in character, and they generate suspense and uncertainty....
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Ruffians and Fatal
So, over on the subreddit there’s a post that caught me off guard. I’m not experienced enough with the game to know the ins-and-outs of all of classes, so when someone posted asking about Ruffian Rogues and Picks....
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cross-posted from: lemmy.world/post/13665619...
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Larian Studios Won't Make Baldur's Gate 3 DLC, Expansions, or Baldur's Gate 4 (www.ign.com)
At a Game Developers Conference (GDC) panel today, Larian Studios founder Swen Vincke dropped something of a bombshell by revealing that the developer isn’t planning to release any expansions or DLC for Baldur’s Gate 3, nor a Baldur’s Gate 4....
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Kinda tough to blame him. She also played Joval in TNG S3E19 “Captain’s Holiday” as a Risan companion.
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Edit: caught a spelling error.