@aras@mastodon.gamedev.place
@aras@mastodon.gamedev.place avatar

aras

@aras@mastodon.gamedev.place

Programmer. Unity 2006-2021. Website at https://aras-p.info Admin of https://mastodon.gamedev.place

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aras, to random
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Organic truck

aras, to random
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Animation pose reuse

aras,
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@rygorous Borzoi is what generally happens when you use a horse rig on a dog mesh

sinbad, to random
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I don't even use Microsoft Edge. 😠

aras,
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@sinbad when I made “port” of my playdate demo to PC and noticed it is taking less CPU time than task manager… I also noticed that firefox.exe was taking about similar amount of CPU. I don’t use Firefox! Last time I consciously ran it was maybe a year ago.

aras, to random
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Nice Intel Lion Cove CPU arch overview at @chipsandcheese - https://chipsandcheese.com/2024/06/03/intels-lion-cove-architecture-preview/

And that reminded me to setup a monthly donation to the site (they have patreon&paypal). Since it has 1) good information and 2) way easier to read than most other tech sites that sneak in like seven large ads into the middle of the text.

aras,
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@amonakov fair! but another tech site just today had giant "gal gadot's dress is still turning heads! investing dot com" or somesuch right in the middle of the article.

aras, to random
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"Simple vs Easy" post by @sschoener is great. This side quote had me laughing: "programming is text compression and no line should be repeated". https://blog.s-schoener.com/2024-06-03-simplicity/

TomF, to random
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Fallout the TV series was pretty damn good. I've played most of the series, my wife has played none. She thought the first two episodes were a bit "fan service" but liked the rest and said it held together well.

Is this the first video game adaptation that doesn't suck?!?!?!?

aras,
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@TomF Arcane and The Last of Us both say hi

jon_valdes, to random
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Ok, today is the day! In a few hours I'll be giving a talk at REAC on our testing infrastructure at Frostbite 😊

https://enginearchitecture.org/2024.htm

aras,
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@jon_valdes please tell me the testing graphics is better than in 2007 https://aras-p.info/blog/2007/07/31/testing-graphics-code/

Oh well, I’ll find out soon ;) Good luck!

aras,
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@jon_valdes @BartWronski “prints cabbages” is a very close cheap and fast approximation ;)

aras,
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@jon_valdes great talk, thanks!

Most excellent: that sweet mass-inspection tool, with radiating pixel locations and integrated p4 update etc.

Most sad: that we are still mostly in “compare screenshots” land, just due to everything now it is many thousands of them. They are great! But also a huge maintenance effort.

nicebyte, to random
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quick and dirty "debug renderer" - dump .obj from test code and import it into blender. pic related: frustum culling.
(the frustum is asymmetric which is why it looks weird)

aras,
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@nicebyte nice life hack :) Now that (since blender 4.1?) you can just drag & drop an obj file onto blender, it even saves a click or two.

aras,
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@nicebyte since 4.1 it can do builtin formats (obj, usd, alembic), and I think I’m 4.2 it will be able to do addon formats too (gltf, fbx).

aras, to blender
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Turns out, "hey can we have rounded corners" is way more complex task that you'd think. Here's (WIP, might never ship!) attempt at tweaking #blender VSE timeline strips to be a bit rounded. https://projects.blender.org/blender/blender/pulls/122576

aras, to random
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Rhubarb cakes will continue until situation improves cc @ocornut https://mastodon.gamedev.place/@ocornut/112349540484879319

aras,
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@ocornut this one had special needs since it is for my sister’s kid who has a lot of allergies. So here it is with pea flour, no cream, etc.

aras,
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@ocornut but also, you know,

solidangle, to random
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aras,
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@solidangle “Google eats glue after it tells users to eat glue”

acegikmo, to random
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"Lerp Smoothing is broken" is now live!! 🎉
❱❱ https://www.youtube.com/watch?v=LSNQuFEDOyQ

as a special thanks - patreon supporters also get access to the slides I made for this talk 💞
❱❱ https://www.patreon.com/posts/105228270

various animations from the slides of my talk

aras,
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@acegikmo excellent talk and presentation as usual! And while not exact same curve, yours is way easier to use than Unity’s Mathf.SmoothDamp

mastohost, to random
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I will be starting the installation of Mastodon v4.2.9 on Masto.host.

There will be about 15 seconds of downtime during the upgrade.

Changelog: https://github.com/mastodon/mastodon/releases/tag/v4.2.9

aras,
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@mastohost nice. Thanks!

BartWronski, to random
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We have recorded a 48min version of the presentation for our paper "Filtering After Shading with Stochastic Texture Filtering":
https://www.youtube.com/watch?v=e3391_C6aXE

Properly paced, going deeper into history, context, gamedev practices, and explaining recommendations - check it out! :)
Project page:
https://research.nvidia.com/labs/rtr/publication/pharr2024stochtex/

aras,
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@BartWronski @ArthurBrussee it is one of those “this is madness! and also obvious” cases :)

aras, to blender
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Coding #blender from a public library, as one does. Is nice!

aras,
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aras,
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@gob ah, but is it Cycles or Eevee Next then?!

aras, to random
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Regular day in game dev: “a livestock farm has caused a traffic jam because all these citizens want to commit a crime specifically there”

aras,
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@filiph haha the middle one gives a new meaning to “scared shitless”

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