@flyrefi@dice.camp avatar

flyrefi

@flyrefi@dice.camp

Moderator @ the NSR Cauldron, author of https://www.congas.blog

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flyrefi, to random
@flyrefi@dice.camp avatar

I think I’ve discovered a good trick to get myself to think smarter about TTRPG design:

When I ask myself, “what am I offering people with this game,” it makes it a lot easier if I ignore the core rules and think about everything else — the character creation and advancement, the GM tools and advice, the setting, etc.

As a designer it’s easy to fall in love with your rules, but you have to remember that for everyone else rules are just a pill you have to swallow before you can play the game.

flyrefi, to random
@flyrefi@dice.camp avatar

A contradiction: Character drama is by far the main thing that gets me excited to play RPGs. But I gravitate to OSR styles of play instead of games that are designed for character drama.

Why is that? Well I think other systems and approaches that are designed to force dramatic situations end up feeling to me like exactly that... forced drama.

I think the most compelling drama feels organic, natural, internally consistent. You should be able to feel the domino effect in-fiction.

flyrefi, to random
@flyrefi@dice.camp avatar

Are you tired of three-to-five-letter acronyms such as “TTRPG,” “FKR,” and “PbtA” that are cumbersome to say out loud and convey little to no information about what they actually mean? Say hello to congas!

(This might be the dumbest idea I’ve ever had.)

https://quarterlingscorner.blogspot.com/2024/02/the-congas-system.html

flyrefi,
@flyrefi@dice.camp avatar

@SJohnRoss What would make it more usable to you?

LeviKornelsen, (edited ) to random
@LeviKornelsen@dice.camp avatar

Having pointed out that Weird Tales is public domain up to 1928....

...Well, here's Weird Tales from start (1923) to the end of 1928, pulled from a bigger pile of material on Archive.org and trimmed to drop excess. Still 5 Gigs, but hey, Google should allow more downloads than there are folks likely to care?

CBR and CBZ formats; use CBR Reader (for comics, yeah), or Calibre (which can also convert them to PDF), or, at least on Linux Mint, the basic Document Viewer.

https://drive.google.com/file/d/1xpyzOWNOxHJruVg8-0uusJX8f8GPOvsw/view?usp=sharing

flyrefi,
@flyrefi@dice.camp avatar

@LeviKornelsen Do you still have this lying around somewhere? I meant to download it when you posted it and it looks like this link is down now.

LeviKornelsen, to random
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  • flyrefi,
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    @LeviKornelsen I’ve tried to make a few games with this rule and none of them turned into something I wanted to publish. I might still use it for a project in the works, though.

    You might check out Skorne, which doesn’t have the “one-hit-kill” aspect but does have static damage (no randomness), so you might run into a monster that deals way more damage than you every turn and instantly be able to tell “okay, I can’t beat this in a straight fight.”

    LeviKornelsen, to random
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    deleted_by_author

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  • flyrefi,
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    @LeviKornelsen I don’t doubt that it could be an interesting setting but I can’t say I’m grabbed by the way you’ve pitched it here.

    LeviKornelsen, to random
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    deleted_by_author

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  • flyrefi,
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    @LeviKornelsen …I’ve tried my hand at so many “alternate Europe” style maps and I’m kicking myself for never thinking to just turn the thing 😆

    flyrefi, to worldbuilding
    @flyrefi@dice.camp avatar

    Highlights from my blog…

    — souls sink to the center of planets, become sources of magic and space gods: https://quarterlingscorner.blogspot.com/2021/08/lore-dump-on-origin-of-gods-monsters.html

    ? Yes, but it’s one of four things that matter: https://quarterlingscorner.blogspot.com/2022/04/the-four-channels-of-creative.html

    The dialectical relationship between aesthetics and mechanics: https://quarterlingscorner.blogspot.com/2020/10/a-game-to-serve-setting.html

    LeviKornelsen, to random
    @LeviKornelsen@dice.camp avatar

    This is a find-your-people post for TTRPG folk.

    Please respond by saying what sorts of TTRPG things you're pretty likely to either talk about or respond to if you see them.

    This can be a list of games (D&D! Tribe 8! Fate!) or categories (the weirdest of indie stuff! NSR! Anything PBtA!), topics (Worldbuilding! Publishing!), stuff you're making, meta-commentary (The State Of The Industry), and so on.

    Then maybe share, and if the replies are building up, check them for new people.

    flyrefi,
    @flyrefi@dice.camp avatar

    @LeviKornelsen

    I. Games: Into the Odd hacks, rules-light retroclones, the GLOG, Sam Doebler’s stuff, Quest

    II. Categories: NSR, FKR, some interest in modern D&D and RPG livestream/podcast culture

    III. Topics: RPG design & the OSR style of play

    IV. Stuff I’m making: Dark Chocolate Fantasy https://darkchocolatefantasy.carrd.co/

    V. Meta-commentary: The NSR community and its principles, the history of RPGs and how it refutes OSR mythmaking, lukewarm defense of 5E and the people who like it

    montecook, to random
    flyrefi,
    @flyrefi@dice.camp avatar

    @montecook I set out to summarize this post in my notes. I think I ended up introducing some of my own thoughts that weren’t in the original, but still, others might find this useful.

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