slaacaa

@slaacaa@lemmy.world

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slaacaa,

But they can, because it seems like most gamers have goldfish memory, and they forgot/forgave the shitty launch and first years

slaacaa, (edited )

Good demonstration of the current quality of journalism. “Cost X in revenue” doesn’t make any sense, as cost and revenue are the exact opposite things, the difference of which (if I simplify) make up the EBITDA that the quote from the company actually referenced for the 200 M USD negative impact.

I’m not expecting a game journalist be an ACCA certified accountant, but should be at least able to write an accurate title based on the available quotes and information.

slaacaa,

This is a very good point. It also shows the delusion of the executives, thinking that their next shitty looter shooter will become the new Fortnite, not understanding the oversaturation of the market. People have limited hours to play per day, the only way they can play your game is if they stop playing something else.

slaacaa, (edited )

Yes, unfortunately this is the case. In an article I read the guy was able to pay chess and Age of Empires with his thoughts and the chip, quite impressive tech indeed, it’s just that you absolutely cannot trust anything near Musk

slaacaa,

We can rest assured that whatever decision Microsoft makes, it will turn out to be the wrong one (based on experience)

slaacaa,

You’re confused because it doesn’t make sense, the journalist who wrote it doesn’t have even a basic understanding of business or finance

slaacaa,

I’m always baffled how little some journalists understand the topics they write about. Still, isn’t there an editor who have read WSJ once, to ask for a correction of the headline?

slaacaa,

For that they will have to make a successful game first

After announcing increased prices, Spotify to Pay Songwriters About $150 Million Less Next Year (www.billboard.com)

When Bloomberg reported that Spotify would be upping the cost of its premium subscription from $9.99 to $10.99, and including 15 hours of audiobooks per month in the U.S., the change sounded like a win for songwriters and publishers. Higher subscription prices typically equate to a bump in U.S. mechanical royalties — but not...

slaacaa,

I got a few months of Apple Music with some device, was happy to ditch Spotify. Not very good, preferred Spotify’s UI and logic, but still a better alternative, and at least not pushing podcasts in my face (which I have zero interest in). I will never use Spotify again

slaacaa,

Damn, I read some of their other comments. What a said and weird life this person might have to write wall of texts just to gather dozens of downvotes

Perfect Dark Reboot Is Allegedly In Bad Shape (www.gamespot.com)

I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...

slaacaa,

It’s just simple corruption (or lobby, as it’s called in the US), they are saying what the highest bidder asks them to say

slaacaa,

Many decades ago, the US decimated parts of cities and a lot of railway infrastructure to make way for cars. It’s never too late to ruin something

slaacaa,

It was a toxic server, PvP only. Glad it was banned

slaacaa,

Glorious Victory ⭐️⭐️⭐️⭐️⭐️

slaacaa, (edited )

He’s always taking the train to his missions, that’s the reason for the long time between the 2 kills

slaacaa, (edited )

The most depressing thing I’ve seen related to this topic. A small team that worked incredibly hard were lucky enough to achieve the impossible, and now they watch without any control as it is taken from them, for no other reason than greed.

Due to unchecked neoliberal capitalism, big companies like Sony already cover so much of the developed markets, that they have no way to naturally grow more. So they are forced to squeeze more out of what they already have, as stagnation is not accepted in this hellish system.

The line must go up, whatever the cost!

Edit: damn, Sony actually listened

slaacaa, (edited )

I understand that sales funnel logic, but I would still argue its actual financial impact would be marginal. It’s wishful thinking from Sony that just because you got your claws into a PC player by making a PSN account, they will start buying PS stuff. The data monetization is much more direct, but still, not much additional money to be made by a few (tens of / hundred) thousand extra registrations (especially as they had to be aware of refunds happening). These are definitely valid upsides, but I don’t think they are big/certain enough to make this call, and compensate for the negative consequences.

My gut / experience tells me this is mostly about the PSN account numbers, and some execs getting a gazillion dollar bonus if they can push it above certain target by the next report, even if they damage the revenues in the process.

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