Unicorn Overlord is a really good tactical rpg - opinion

It took me 9 days to finish a 90 hour game, at least i got me 90 hours, could be less or more depending on the battle animations you watch and i got way to hooked to play this game. Vanillaware like to use 2D graphic, that looks simple but has it charm. At least the art gave the character more character than their plain dialogues. But the kategory the game shines the most is not art, not the plain story or music that i already forgot (except one title). It’s the gameplay alone. It start with simple instructions as cavalry classes are effective again infantary and bow user are good in hitting thiev or are effective against flier. You have about 1-2 region to learn the mechanics of the game and how simple enemy unit could beat you own unit if you choose to use the wrong one. Later the game combines units that makes it not that easy to understand how this units combination works. Combining a accuracy rasing unit with a strong hitting but low accuracy unit is quite dangerous and if you don’t look at the same your thief maybe dies from them. Think like that makes it very hard for you to foresee the outcome of a two units, but i makes it fun to invest time to unterstand different sets. The only downside for me it, that it’s quite hard to lose a battle. I played the game on the hardest mode and never feel like i would have trouble in a bigger map at all. I only lost maybe two time forget to look at the time, but that was only the case because i took it quite slowly.

Combining up to 5 characters into a battle unit is quite fun and sometimes i though this combination never work, but was quite reliable and other i thought of safe bet turned out to be quite bad later in the game. While the online mode is quite boring, because it’s slow and everyone uses aoe units, the offline game could let you experiment with so much different combination of untis with it’s different abilities. And the good thing is, no name units have the same stregends as everyone else, you building your most favorite combination is always possible.

I thought this combination is quite bad but it kinda worked against so much different enemies, so they were together for at least 5 bigger maps.

Image with Batoria gameplayI thought this combination is quite bad but it kinda worked against so much different enemies, so they were together for at least 5 bigger maps. https://lemmy.zip/pictrs/image/13ed8c4d-dc1f-4fdf-9a33-31223f3aea12.webp

If you play the game what’s your thoughts on it. And if you have questions, i have finish the game and postgame, so i could probably answer almost eveyr question.

dabu,
@dabu@lemmy.world avatar

Is there any serious postgame or new game plus content? I only played the demo but fell in love with game instantly. I really like the art style and fluidity of gameplay. It also has a top-notch performance ob Switch which was a nice surprise to me. Really lookong forward to playing it seriously

tamlyn,
@tamlyn@lemmy.zip avatar

There is only one postgame map. And you unlock a harder difficulty, no New game plus.

Ashtear,

It’s cool that you really got into it! I’m seeing similar praise from others who are really into gameplay, that it’s a very solid system. Also hearing that about the difficulty, although that never really ended up bothering me in strategy RPGs. I’ve never played one that didn’t turn into a pushover at some point. I’ll probably be playing this myself next, after Xenoblade Chronicles 3.

What ended up being your favorite magic unit? I always lean magic-heavy in these games.

tamlyn,
@tamlyn@lemmy.zip avatar

My favorite magic unit is one of the unique elf classes, so Rosalinde. But beside the unique classes i would say the witch class is my favorite. You could already meet on in the demo, stays the best in my opinion or Wizard with is more offensive, but hasn’t much utility.

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