Ashtear,

Interesting find!

Reading between the lines with this and other interviews, it sounds like this game went through a bit of development hell (started as a Vita game!) and the team was relieved to get it out the door and move on to the next project.

I hadn’t considered this being Vanillaware’s first simultaneous worldwide, multi-platform release. That’s probably something the studio had to scale up to tackle, so I could see PC being a step too far (setting aside the fact that outsourcing was always an option).

  • All
  • Subscribed
  • Moderated
  • Favorites
  • jrpg@lemmy.zip
  • DreamBathrooms
  • magazineikmin
  • InstantRegret
  • Youngstown
  • slotface
  • hgfsjryuu7
  • mdbf
  • vwfavf
  • kavyap
  • tsrsr
  • ngwrru68w68
  • PowerRangers
  • thenastyranch
  • everett
  • tester
  • Durango
  • osvaldo12
  • khanakhh
  • ethstaker
  • rosin
  • cubers
  • tacticalgear
  • GTA5RPClips
  • normalnudes
  • cisconetworking
  • modclub
  • Leos
  • anitta
  • All magazines