You might have heard that a fairly large board game publisher recently crowdfunded an entry in a well-loved series using AI-generative illustrations. Now, here at Space-Biff!, it’s my policy to pass on any titles that use generative AI in place of human craftsmanship. (…) But I get that many people may not understand such a...
A small webring with 10 sites atm (we are the tenth); it is not dedicated a “underground game” webring (thought about doing so), but since all who are active there are amateurs (as far as I checked) I think its close enough :).
If you have been around for a while, you may remember this article. It was written in 2000, right about when games were getting to be really big business, but long after the age of shareware, and long before the indie explosion (which I would put at starting around 2008 or so). It is basically a screed against the state of the...
It seems that Lemmy instances don't work well with each other. Following a community from another instance is finicky, and after following, threads and comments still don't show up unless you manually pull each individual URL into your own instance.
Is “Underground Game” in your opinion the right term for a political, non-commercial gaming scene? While some don’t mind the term, some seem to be skeptical about it, stating that a self definition of underground is inherent inauthentic (we had, however, the uComix or various literature and press collectives using the term...
When reviewing, I refrain from reviewing older games - mainly because I feel that it is better to search and shed light onto more contemporary games; also, I see the risk of falling into a shallow nostalgia if one focuses to much on what has been - so some stuff that I considered writing about never made it onto the blog....
The developer of Purple Martians, another one that I reviewed a while back had responded on Itch - since he didn’t replied to my Post it took me quite long to notice....
Hoping that this doesn’t look like I created this thing only to advertise my blog, but you can find some examples for non commercial games on my blog, the Arcane Cache:...