@MacBalance@mstdn.games
@MacBalance@mstdn.games avatar

MacBalance

@MacBalance@mstdn.games

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christianselig, to random
@christianselig@mastodon.social avatar

I just released a really important Apollo update that adds the ability for users with remaining subscription time left to decline an automatic refund. Devs pay refunds out of pocket, and this will be about $250K, so I thank you for your consideration. ❤️

Also, this update includes an amazing "Goodbye Apollo Wallpaper Set” for your phone, tablet, or desktop, created by outrageously talented Apollo icon designers. You can unlock the pack with a donation that helps with refund costs. 🙂

MacBalance,
@MacBalance@mstdn.games avatar

@christianselig I think I just paid for the unlock to posting privileges: I shouldn’t expect and don’t need to refuse a refund, correct?

(I did hit the tip jar a few weeks ago. Thanks!)

jamesthomson, (edited ) to random
@jamesthomson@mastodon.social avatar

I can build Dice by PCalc as a native Reality OS app, but there isn't a way to draw the dice with depth unless I replace all the SceneKit rendering with RealityKit, as expected.

But, at least there is a route forwards, and I can relatively easily make it feel more native by moving the controls into ornaments outside the window, etc.

MacBalance,
@MacBalance@mstdn.games avatar

@jamesthomson I think I and most “want” a virtual dice tray that can appear to sit on a table or float or whatever… but not sure if that’s actually the best UI for the hardware.

I guess ideally I’d want to be able to expand to have labeled “handfuls” of dice for various tasks and needs and the dice tray can be viewed at various angles and such as needed.

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar

Happy Father's Day. If you haven't played Return to Monkey Island, now would be a good day.

MacBalance,
@MacBalance@mstdn.games avatar

@grumpygamer Great game, by the way.

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar
MacBalance,
@MacBalance@mstdn.games avatar

@grumpygamer the scary part of so much of this stuff is the answers look plausible at a quick glance.

Or to paraphrase one of the @atpfm guys, we’re basically seeing ‘AI’ that is search engines that grind the results up to a fine paste and serve them back as something semi-coherent.

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