gematsu.com

fluckx, to pcgaming in Bethesda Softworks to close Arkane Austin [Redfall], Tango Gameworks[Hi-Fi RUSH,The Evil Within], Alpha Dog Games[mobile games], and Roundhouse Studios [remnants of Human Head Studios: Prey,Rune]

This just proves there’s no added value in studios being bought up by bigger studios like EA and the like.

  • buy the small studio,
  • get the IP,
  • dont do anything with the IP,
  • fire everyone in tiny studio to “save costs” ( read: send more money to shareholders )
  • ???

The people working the smaller studios deserve more and better. I dont know about the others. But HiFi rush had great reviews IIRC.

Edit: I may very well just be salty.

mrfriki,

This is the way capitalism deals with competition. You don’t get better, you simply buy whoever poses a threat to your business and you just shut it down.

john89,

This is why games are so expensive.

So they can use that money against us.

_tezz,

I don’t think you’re salty, HFR has millions of units sold and is pretty highly rated. It’s insane they would simply close the entire studio, it definitely reeks of “make number go up.” Especially since they seemingly didn’t give any real reason.

These changes are grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games

By shit-canning the whole teams behind these properties?? Yeah okay…

PP_BOY_, to pcgaming in Bethesda Softworks to close Arkane Austin [Redfall], Tango Gameworks[Hi-Fi RUSH,The Evil Within], Alpha Dog Games[mobile games], and Roundhouse Studios [remnants of Human Head Studios: Prey,Rune]
@PP_BOY_@lemmy.world avatar

Arkane might be the last great major developer

swayevenly,

Sacking Harvey Smith doesn’t seem right.

john89,

Rockstar and Santa Monica Studio still produce incredibly high-quality and groundbreaking games.

Most great studios of the past have lowered their standards to the point of irrelevancy, though.

PP_BOY_,
@PP_BOY_@lemmy.world avatar

Ngl I just love dishonored 1 and 2 so goddam much

restingboredface, to pcgaming in Bethesda Softworks to close Arkane Austin [Redfall], Tango Gameworks[Hi-Fi RUSH,The Evil Within], Alpha Dog Games[mobile games], and Roundhouse Studios [remnants of Human Head Studios: Prey,Rune]

Ugh.

They don’t all need to be 10-year development AAA games. Maybe we need more than another 150+ hr, $80 game. These studios were doing good stuff that checked a lot of boxes and now they’re gone or stuck with Microsoft making more starfield updates.

Pistcow,

That’s why I like indie games. Some of the simplest games I have over 200 hours played.

john89,

That’s why I like old console games.

You just get a level of quality that isn’t typically seen in the modern PC market.

Replaying games like Jak 2 made me really question how I ever lowered my standards enough to accept things like Mount and Blade.

Croquette,

Let’s not kid ourselves, there were a lot of shit games on console as well.

It’s just that they’ve been forgotten and only the classics persist.

Yewb, to Playstation in Baldur’s Gate III release date delayed to September 6 for PS5

Early access is fairly good, level 5 and content cap sucks, pushout dates all you want just make it functional on release!

narc0tic_bird, to games in Red Dead Redemption rated in Korea in 2023

Please give me Red Dead 1 for PC!

Jamie,

As long as they don’t give it the GTA Trilogy “remaster” treatment

Ashtear, to jrpg in The Legend of Heroes: Kai no Kiseki – Farewell, O Zemuria launches September 26 in Japan for PS5, PS4

Yay, we’ll be one game behind for almost three whole months! 🙄

How long Daybreak 2 and Kai will take for us in the West is fully up to NISA at this point. They’ve seemed to be more interested in their own greater release schedule than catching up on the series. I figure we’ll probably get Daybreak 2 in late 2025.

The Switch ports of Reverie and Daybreak 1 took at least a year, so I’m guessing this is going to end up on the next-gen Nintendo console (especially considering the Switch ports haven’t been great).

tamlyn,
@tamlyn@lemmy.zip avatar

One game behind is probably the best state we ever had? I thought it get better with Ys IX, which only was a few months after the jp release. But Ys X doesn’t has a release date so far. We probably get one Trails game per year at current pace

Ashtear,

I think it’s the closest it’s been, yeah. Better than being five behind in the early XSEED days, I guess.

There was a three-year gap between CS2 and CS3 when they did the tech upgrade, so maybe the next game after Kai will be enough time to catch up.

VanHalbgott, to nintendo in Nintendo to acquire Shiver Entertainment from Embracer Group
skulblaka, to nintendo in Nintendo to acquire Shiver Entertainment from Embracer Group
@skulblaka@startrek.website avatar

Will be interesting to see where it goes. Mostly I’m just happy to see anything escape the clutches of Embracer Group.

cloudless, to nintendo in Hyperdimension Neptunia Re;Birth trilogy for Switch delayed to unannounced date in the west

I cringe whenever I see Japanese game titles with “Re;whatever”.

kaboom36,

👍

EddieTee77, to nintendo in Nintendo to acquire Shiver Entertainment from Embracer Group

This is good to me. I thought Hogwarts legacy was great on the switch given the hardware

Revan343, to nintendo in Nintendo to acquire Shiver Entertainment from Embracer Group

This is great, more cross-platform games is always better

098qwelkjzxc, to nintendo in Nintendo to acquire Shiver Entertainment from Embracer Group

Huh, Nintendo doesn’t usually make acquisitions like this. At least it’s smarter than Sony and Microsoft.

picandocodigo, to nintendo in Nintendo to acquire Shiver Entertainment from Embracer Group
@picandocodigo@lemmy.world avatar

Hopefully this makes them improve Mortal Kombat 1 on Switch 😅

Polygon’s take on the deal: polygon.com/…/nintendo-shiver-acquisition-explain…

altima_neo, to nintendo in Nintendo to acquire Shiver Entertainment from Embracer Group
@altima_neo@lemmy.zip avatar

Huh, that’s an interesting acquisition. Sounds like Nintendo wants to have a hand in porting third party games to it’s systems.

DebatableRaccoon, to pcgaming in SHIFT UP considering Stellar Blade PC version and sequel; cross-platform project code-named Project Witches

Oh please freaking do it. I bet the Ghost of Tsushima sales figures are doing most of the encouraging right now but I’d love to not wait four years for this too. Already nervous about how long Rise of the Ronin will take.

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