Xenomorph / Ellen Ripley Chapter (PTB 7.2.0) initial thoughts?
I'm curious to know what everyone's initial thoughts are about the Xenomorph and Ellen Ripley.
My first thoughts on the Xenomorph is his design is very well done and interesting, but I'm not sure if he'll be very strong, which is okay.
Xenomorph perk #1 Ultimate Weapon: I think this perk is average to above average. It's a good stealth perk for sneaking up on survivors, but does have the big disadvantage of telling them you're coming by making them scream.
Xenomorph perk #2 Rapid Brutality: I think this perk is going to be a game changer and become an automatic pick for a lot of killers. At first the numbers don't seem too crazy, but if you crunch the numbers then this perk saves you SO MUCH TIME! I'll post the breakdown in a comment below so as not to crowd this post with too much information.
Xenomorph perk #3 Alien Instinct: Meh. This perk sucks because it only activates when you get a hook, and the information it gives is so specific and not super useful. It could maybe go well with Devour Hope to get away from the hook quickly and keep the pressure up.
And now Ellen Ripley's perks:
Ellen Ripley perk #1 Lucky Star: I think this perk is also going to be a game changer! Along with Quick and Quiet, this can be used in chase to completely vanish. You could pair it with Inner Healing, and Deception and/or Head On for some big plays even while injured! Or pair it with perks that hide scratch marks like Dance With Me to really confuse the killer! The aura reading is okay, but the strength of this perk is in the stealth aspect and synergy with other perks, in my opinion.
Ellen Ripley perk #2 Chemical Trap: This perk seems pretty bad. You have to complete 50% of a generator, and then find a dropped pallet, and then attach the trap, and then it only lasts 120 seconds, and then the killer has to kick that pallet when they already probably just walked around it earlier. And then they might kick it when nobody is around so the slowdown essentially becomes useless. It's way too situational.
Ellen Ripley perk #3 Light Footed: I'm really not sure about this one. I doubt there are very many killers that use footsteps to track survivors, plus it doesn't mask your breathing or environment sounds like grass swishing. Maybe it could be used in an ultra-stealth build with Iron Will, but it seems kind of useless.
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