Ashtear, (edited )

I’d call this more of a loose confirmation that a sequel is coming given the original Japanese text. More of a “we’re going in that direction.”

Hopefully the game does well enough to get it there.

Patches, (edited )

I really hope it plays differently from Eiyuden Rising. Talk about a game that did not respect your time.

The dungeon was just a long straight hallway that blocked your advance with an invisible wall at the furthest point every time you entered it beyond which ‘more story happens’.

You run through room 1-8 then a 10 second story happens. Run back through the entire dungeon to town. Talk to 1 NPC. Go back through the entire dungeon rooms 1-9 then 10 second story happens. Run back through the entire dungeon to town. Talk to 1 NPC. Go back through the entire dungeon rooms 1-10…

Repeat for the entire game…

No exaggeration - it has 160 Fetch Quests.

Ashtear,

Rising had an entirely different developer and approach.

Although this is exactly why I wonder if it was a mistake to try to fund late-stage development with a companion game.

Mango,

PC?

Ashtear,

Yep! Steam and GOG (and maybe elsewhere?) on 4/23.

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