niklaskorz, I'm happy to announce I will be speaking at #RustFestZurich this year. My talk is about Linon, a graphical #RustLang application I began writing during my MSc studies at @uniheidelberg for interactively exploring the visual effects of continuous refraction or distortion of light rays. The application is based on #wgpu, making heavy use of #WGSL compute shaders.
https://rustfest.ch/talks/interactive-exploration-of-nonlinear-ray-casting-with-rust-and-wgpu/
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