Writing exhaustive switch statements in TypeScript
Today I’m sharing a little trick that I like to use to make switch statements cleaner and more type-safe. Happy to hear other ideas!
Today I’m sharing a little trick that I like to use to make switch statements cleaner and more type-safe. Happy to hear other ideas!
sloppy_diffuser, There is support for this in Effect as another implementation.
towerful, Just have default throw an error? Then, if you add a value to the string union (hopefully) your tests will highlight it isnt handled.
Equally, for such a simple switch, surely a map is better?
But i rarely find myself using switches.
I find ifs with early returns cleaner. Allows for variable creation during execution (which my tslint complains about)
sbv, I really appreciate compile errors in this scenario. In Rust the compiler will freak out when there are missing enum variants in a match. Tests are great, but compiler errors don’t rely on exhaustive and properly written tests.
arendjr, Generally, I would recommend against throwing in the
default
case, since it will actually reduce your type safety (exceptions bypass all your other types). But I learned that with another clever trick this can be avoided, giving both runtime and compile time safety: exploringjs.com/tackling-ts/ch_enums.html#exhaust…
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