stopTDV,
@stopTDV@games.ngo avatar

1️⃣ Use of a preferred platform & preferred technology makes it more likely students are more receptive to lessons learned.

2️⃣ Interactive nature supports experiential, contextual, and discovery learning.

3️⃣ Especially effective if you are going beyond knowledge transfer and seeking to persuade.

🎮 Our nonprofit has been producing prosocial video games since 2008.

⭐ New game design challenge about the importance of social connectedness. Pitches due March 17th.

🌐 https://Connecting.Games

@jeffgreene @edutooters @psychology @academicchatter @crecente

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