KayOhtie, The completed work on making @lupomancer an inflatable latex hyena last night during the stream! Glued-on spots raised in height, panel overlap seams from the panels of latex glued together, and a proper sheen to fit with the final result! Really happy with how this turned out!
Still gotta figure out hiding the valve properly when clothes are on -- maybe I'll default the avatar to squeaky with a toggle to turn it off. #VRChat #SubstancePainter #3DArt
Rear view of the same hyena character, with spots glued all over the back, some overlapping the glue seams but raised properly to match. There's even some on the butt panel seam overlaps. The tail is seen with a top-edge seam.
Lower-half view of the same character. The tail has the seam visible, appearing to be two glued panels, left and right side, with a reinforcing gusset 'patch' at the end glued on. The leg panels can better be seen here too, as well as the feetpaws, which are done to be like dipped sock-style footpaws glued to the rest of the suit just like the handpaw 'gloves' were.
An 'action' pose of the character, now with hyena proportions, seeming to be mid-jump in the Unity editor. The gloss is better visible with the dry polish appearance, and the valve on the belly is present, as well as more head-hair and goggles atop the head.
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