It’s an incredibly oversaturated industry because of that.
Don’t want to be shafted and taken advantaged over? Don’t jump into industries that has 10:1 ratios or more between the number of people wanting those jobs and the number of jobs available, aka “dream jobs”. Don’t be a video games developer. Don’t be an actor. Don’t be a musician. Don’t be an artist. Don’t be a streamer or YouTuber.
If you manage to land good gigs with those, great, but don’t be surprised when the bottom falls out all of a sudden because of some shift in the industry, like, I dunno, AI suddenly gets better at producing tools that make it easier to do your job.
What’s a real dream job? The one where your employer treats you with respect because you’re valuable and hard to replace.
It’ll never be widespread until it’s mandatory because it’s asking the company to do work to allow players to continue playing a game when the company would reaaaally like it if you were just playing something else they make instead, something you might spend money on.
"Larian has been an incredible partner, and together we are proud of the success of Baldur’s Gate 3. Watch this space for more on some awesome D&D games we are bringing to life through Hasbro’s studios and our network of licensing partners. We have an unbeatable library of toy and game brands and many fantastic partners...
Hasbro has been a shit company for the public of both MTG and D&D for years now. Even before the buyout, WotC was a shitty and greedy company, but Hasbro turned that dial up to 11 afterwards.
Here recently, they had all of those layoffs, but they were also trying to “de-open-source” the D&D 5e license agreement, which put most of the D&D community in a tailspin. The community revolted and fought back, and Hasbro/WotC caved. But, the fact that they tried something so brazen shows just how desperate for money they are.
Hasbro/WotC has also been making some terrible, terrible decisions with MTG, releasing way overpriced “anniversary” packs, messing with the frequency of standard rotations, putting out all of these pop culture media cards (LotR, Dr. Who, Warhammer 40K, etc.) with their Universes Beyond series, digging into older planes like Ravnica and Phyrexia waaaay too often, etc., etc, etc. Not to mention that they are finally at the point of porting older cards and formats from their extremely outdated MTGO client to MTG Arena, but their corporate greed is so great that they expected you to spend hundreds or thousands of dollars to shift those card collections over there.
Now, they earn a profit from the biggest series they never created, and wonder why all of those other bad decisions didn’t pay off.
They expect you to spend $60 on a game plus microtransactions?
I put away 50 to 100+ hours into games that cost me $15. Why doesn’t everybody else do this? Does high-end 3D graphics actually matter that much to people?
I guess the moral of the story is don’t listen to these shitty “games journalists” that have to crank out reviews on a daily basis. Listen to your favorite YouTube games reviewer, who actually fucking plays these games, and get their opinion.
I mean, that’s kind of by design, because they chose to make everybody polysexual. Sexuality was a player choice, even choosing for the NPCs, not a factor into the story.
It’s nice that they gave everybody choices in whoever they want to ship and how, but I do think it subtracts from the story a bit, because people’s sexuality is part of their identity. It doesn’t have to be about trauma, or any sort of centerpiece to the story. I think the LGBT+ community, like any other marginalized community, wants this part of their identity to be normal, not a centerpiece. It just is.
But, a character like Astarion just feels like he’s going to be bisexual AF, and it seems like that part of his identity was accidental, because of how Larian was crafting the romance system.
There’s an extraordinary amount of hype around “AI” right now, perhaps even greater than in past cycles, where we’ve seen an AI bubble about once per decade. This time, the focus is on generative systems, particularly LLMs and other tools designed to generate plausible outputs that either make people feel like the...
The article makes several claims and insinuations without backing them up so I find it hard to follow any of the reasoning.
“Article”. I’m going to call it what it is: a blog post that should have moderated away. If people here are going to post “tech news”, make sure it has actual journalism.
Postel’s law IMHO is a big mistake - it’s what gave us Internet Explorer and arbitrary unpredictable interpretation of HTML, leading to decades of browser incompatibility problems. But the law is not even applicable here. Unlike the Internet, we want the AI to appear to think for itself rather than being predictable.
It’s almost like Isaac Asimov wrote a famous book about robotic laws and a bunch of different short stories on how easy it was to circumvent them.
Twitch takes 50%, which was an increase of their 30% cut, and people have called them out on it
Apple take 30%, but recently reduced that to 15% for apps making under $1M/yearly
Google Play has the exact same system
GOG takes a 30% cut
Epic Games takes a 12% cut, but they are purposely operating at a loss and this comes with a lot of strings attached (exclusive contracts, passing transaction costs to users, etc.). This is not sustainable, and developer should expect an increase as soon as they take over more of Steam’s userbase. (If they take it over…)
Overall, calling a 30% cut “ridiculous” is patently false. It is the industry standard.
PS5 Pro developer verdict: ‘I didn’t meet a single person that understood the point of it’ (metro.co.uk)
Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs' (www.ign.com)
How are CD Projekt's side quests so good? Cyberpunk quest designer says they reject 'over 90%' of their pitches (www.pcgamer.com)
Will Smith's Chinese Zombie Game [videogamedunkey] (www.youtube.com)
Game is Undawn. Piped link.
Layoffs and AI sour annual Game Developers Conference: ‘The vibe is rancid’ (www.theguardian.com)
Baldur's Gate 3 Dev Larian Working on Additional Evil Endings, and 'They're Really Evil' (www.ign.com)
'Make a private hosted version of your game': Knockout City dev's top tip for studios shutting down a live service game is to give players the keys (www.pcgamer.com)
Blizzard just revived Diablo 4 with a list of changes so massive that it's practically a new game (www.pcgamer.com)
Hasbro Calls Larian an 'Incredible Partner' After Studio Confirms it Won't be Making Baldur's Gate 4 - IGN (www.ign.com)
"Larian has been an incredible partner, and together we are proud of the success of Baldur’s Gate 3. Watch this space for more on some awesome D&D games we are bringing to life through Hasbro’s studios and our network of licensing partners. We have an unbeatable library of toy and game brands and many fantastic partners...
Critically acclaimed Dragon's Dogma 2 hits "mostly negative" on Steam after players raze it for microtransactions (www.rockpapershotgun.com)
Tortilla fashion (lemmy.world)
Bing
ByteDance releases AnimateDiff Lightning (huggingface.co)
Alone in the Dark (2024) Reviews (62 Top Critic Average 38% Critics Recommend) (opencritic.com)
Eurogamer 2 / 5...
Inside the Multi-Year Quest to Finish Every Single Mario Maker Level Before the Servers Close for Good (www.ign.com)
Star Wars: Battlefront Modder Finds Further Evidence Classic Collection Uses Their Mod Despite Aspyr Promising It Wouldn’t (www.ign.com)
Baldur’s Gate 3 wins Outstanding Video Game at GLAAD Media Awards (www.thepinknews.com)
'You will not enjoy videogames anymore if you work in a big game studio:' New Blood's boss weighs in on what sets it apart amid an industry crisis (www.pcgamer.com)
A Transparent, Open-Source Vision for U.S. Elections (undark.org)
Today's AI is unreasonable (www.anildash.com)
There’s an extraordinary amount of hype around “AI” right now, perhaps even greater than in past cycles, where we’ve seen an AI bubble about once per decade. This time, the focus is on generative systems, particularly LLMs and other tools designed to generate plausible outputs that either make people feel like the...
Zzzzzzzzzz... (sh.itjust.works)
Two-Thirds of U.S. Adults Would Rather Wait to Watch Movies on Streaming (www.indiewire.com)
In 2018 a group of Valve staff tried to figure out just how efficient they were being—and found they were making more money per head than Apple, Facebook, and nearly every tech giant out there (www.pcgamer.com)
Tim Sweeney emailed Gabe Newell calling Valve 'you assholes' over Steam policies, to which Valve's COO replied internally 'you mad bro?' (www.pcgamer.com)