paraphrand

@paraphrand@lemmy.world

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paraphrand,

I think they are Gen X. Your point still makes sense tho.

paraphrand,

Ohh, I see. That totally went over my head. You’re totally right.

paraphrand,

They still market there via accounts and ads afaik

paraphrand,

We can still kick rich old white dudes tho, right?

paraphrand,

It seems weird for a platform holder to do this.

paraphrand,

I guess you can do that when you own Windows.

paraphrand,

What a great way to neuter sharp and exacting questions.

paraphrand,

There’s no way he’s dogfooding the micro-transactions. It’s impossible for him to do so.

paraphrand,

I thought people loved hydraulic press content.

paraphrand,

Well. I had to look up what you were on about with the Dwight spinoff. It was just an episode that they were attempting to use as a pilot for a spinoff, and it failed.

I remember that episode had a different feel. I had no idea there was a scheme behind it.

en.wikipedia.org/wiki/The_Farm_(The_Office)

paraphrand,

Sounds like there is a bunch of nuance in this topic!

paraphrand,

Do you just mean M4? Or all Apple Silicon?

paraphrand,

Actually, you can reproduce lighting conditions pretty easily. AFAIK…

paraphrand,

If this moves forward they should cost 10% the average price of human narration.

[Serious] Why do so many people seem to hate veganism?

Seen a lot of posts on Lemmy with vegan-adjacent sentiments but the comments are typically very critical of vegan ideas, even when they don’t come from vegans themselves. Why is this topic in particular so polarising on the internet? Especially since unlike politics for example, it seems like people don’t really get upset by...

paraphrand,

I guess I’m lucky I’ve never personally known anyone to preach about their diet.

For someone like myself, this all sounds overblown and just a meme/trope you see in movies and TV.

paraphrand,

Passing bucks around is what capitalism is all about!

paraphrand,

Versions of this keep getting posted every few days.

paraphrand,

The rate of them getting faster and better was also much higher.

Now people complain that nothing is exciting anymore.

It’s good that people are upgrading less frequently. One could argue Apple is pricing things with this in mind. But maybe there is strong evidence that can’t be part of their planning.

paraphrand, (edited )

Cool.

Edit: sorry, this probally reads as dismissive. I don’t mean for it to.

paraphrand, (edited )

Didn’t the pace of change influence our perception more than anything else?

Don’t old computers on old operating systems work as well as they did when support was dropped? Much like your example of consoles?

The rate of software gobbling up newly available resources seems to a big reason people feel the need to move on. But I think that is starting to flatten out as the pace of processor improvements slows.

The bloat on the web is a huge burden on older devices too. Especially for your average person.

The bloat on the web and in native software (and in non-native software that is just another copy of Chrome posing as native software) comes from our newly available resources allowing for “lazy” development practices that prioritize cross platform development and other factors over writing efficient native software for each platform.

There are a lot of factors involved in the rate of device turnover. I don’t think any one factor is consistently forcing people to upgrade hardware. It’s a collective situation.

I use my desktop computers, for work, for nearly 10 years past their introduction date before replacing them. (Three more to go for my current machine). For my gaming computer, I swap a major part every 5-6 years.

And to reiterate, I think this rate of change is slowing down. At least for raw processing power and how long it is relevant. The rate of change over the course of personal computing has been massive. And it’s just starting to slow down.

paraphrand,

Moderation and Network Effects are a big barrier to a FOSS VRChat. IMO. But maybe…

Batman: Arkham Shadow Is The Biggest Quest 3 Exclusive Yet (www.uploadvr.com)

Developed by Meta-owned Camouflaj (Iron Man VR) and published by its Oculus Studios, Batman: Arkham Shadow marks the second VR entry in the Arkham series, following 2016’s Arkham VR from Rocksteady Studios. “Evil stalks the streets. Gotham City is in danger. And you’re the only one who can save it,” states Meta. The...

paraphrand,

I totally agree. Meta should be doing what Sony is doing with PC games, at least.

And I hope the rumors of Sony jumping on PCVR come true.

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