JacobCoffinWrites,
@JacobCoffinWrites@slrpnk.net avatar

I’m pretty psyched and I’ve only been on the team for a few months - how long have you been working on this, if you go back to its earliest versions?

andrewrgross,

In January of 2023, I sent an email to a friend asking if a set of notes I’d written on how to write solarpunk RPG stories was any good. And they replied that their honest opinion was that a set of was largely useless, as there was no real audience of people with the interest to use it AND the motivation and creativity to write something from scratch. They said that if I wanted to popularize this, the only thing that would make sense would be fully playable adventures that were ready to run. So that’s what Jack and I started working on.

I think the first beta draft was released in July or August, and then shortly after Crom joined the project as the first person outside of me and my brother.

Around October was when I thought the end was starting to come into sight. I briefly wanted to finish before the end of 2023, but around November we had our first developer meeting and decided to shoot for February. By that time, we were play testing and there was great progress, but we also kept having bits of project creep, because we kept having new ideas, especially as new people joined the project.

I think you came on around that time, so you know the next few months. And now here we are!

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