jkrtn,

People hate that they removed everything about the Zelda games that made them fun and charming, and left a mid grinding experience. The weapons breaking don’t really bother me much.

Old Zelda: find a temple, new set of enemies, solve puzzles until you get to the new tool, solve puzzles with the tool, fight a large boss that the tool conveniently works really well on.

New Zelda: find a shrine, fight yet another of these little guys. Find a shrine, solve two or three of the same puzzles with the tools you got in the first hour of gameplay. Spend large amounts of time just walking through areas of the map fighting the same campsites and outposts, hoping for a radar beep so you can find a shrine.

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