Essence_of_Meh,

Yeah, Metal Wolf is a cheesy action movie filtered through Japanese lens. It’s crazy, stupid and unintentionally hilarious.

As for Gothics, I think they hold up really well as long as you can overcome a few things:

  • get used to the controls - they really aren’t bad but they were created when standards weren’t as established as they are now.
  • treat them as worlds you are a part of rather than games - it helps figure out alternative solutions to quests and avoid some unpleasant surprises (in universe, not bugs).
  • game world does not revolve around you - early on even basic wildlife will be a challenge, treat enemies with respect.
  • there’s no level scaling - some areas will be unavailable to you until you’re strong (or crafty) enough.
  • don’t play Gothic II with Night of the Raven expansion installed from the start - it adds a bunch of difficult enemies available from the get go and will make the game way harder if you don’t know how to avoid them.

I think some of those points might sound more serious than they really are but should make for a good primer anyway. There’s a lot to like about those games (even compared to another titan of that time, Morrowind) so I hope you have fun!

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