papalonian, (edited )

As a player and a first time DM, I did not like it at all when my DM brought out the DoMT. First off, a player was given the deck outside the context of the game, so we’re all (characters) sitting at a bar when out of nowhere one of us pulls this deck of cards out that none of us had ever seen before. Then (because RP goes out the window when you have the opportunity to use a new real-life toy) everyone in the party decided to pull one, causing one person to get 3 wishes, another to get a follower, and (after peer pressuring me) my character (a punk rock vampire!) to have his alignment changed to lawful good.

That was 3 sessions ago and since then every game has been non-stop gimmicks to cater to the results of the deck pull. One player is leaving (partly for this but for a few other reasons) and the game is slowly drifting apart; I completely blame the DoMT (and my DM’s poor implementation) for the likely death of my first DnD campaign 😞

The DM of that game is a player in the game I’m running. He asked if I’d like to borrow the deck… had to politely decline. “too complicated for a first timer” I told him. “and it’s dumb as shit and only makes things interesting when you’ve made them boring,” I did not tell him.

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