gamedevsenad, 24 days ago @godotengine Amazing work! 😍 In 2021 I managed to avoid the audio stuttering for a Godot web project by using Howler.js. That worked really beautifully. Now I wonder what they use in the background for addressing audio and if that was an option for :godot: Godot web exports? @adamscott BTW, it was two serious games and they are still live on the web: https://www.goethe.de/pro/games/mwnd/krankenhausundercover/ https://www.goethe.de/pro/games/mwnd/superheldenausbildung/
@godotengine Amazing work! 😍
In 2021 I managed to avoid the audio stuttering for a Godot web project by using Howler.js. That worked really beautifully.
Now I wonder what they use in the background for addressing audio and if that was an option for :godot: Godot web exports? @adamscott
BTW, it was two serious games and they are still live on the web: https://www.goethe.de/pro/games/mwnd/krankenhausundercover/ https://www.goethe.de/pro/games/mwnd/superheldenausbildung/