kevinmoerman, 15 days ago to random Smoothing methods compared. These show "constrained smoothing" i.e. I'm telling the algorithm to leave the bottom half alone. #comodo #ComputationalDesign #julialang https://github.com/COMODO-research/Comodo.jl/blob/main/examples/demo_surface_mesh_smoothing.jl Surface smoothing methods applied to a noisy bunny rabbit triangulation. The noisy bunny looks all spiky. The aim is to use smoothing to retrieve the original smooth bunny. However, some smoothing methods cause shrinkage. Also half the bunny is here constrained from smoothing to illustrate that such constraints (holding on to points) can be added.
Smoothing methods compared. These show "constrained smoothing" i.e. I'm telling the algorithm to leave the bottom half alone.
#comodo #ComputationalDesign #julialang
https://github.com/COMODO-research/Comodo.jl/blob/main/examples/demo_surface_mesh_smoothing.jl
Surface smoothing methods applied to a noisy bunny rabbit triangulation. The noisy bunny looks all spiky. The aim is to use smoothing to retrieve the original smooth bunny. However, some smoothing methods cause shrinkage. Also half the bunny is here constrained from smoothing to illustrate that such constraints (holding on to points) can be added.
kevinmoerman, 20 days ago to Batman Coming soon to #comodo: constrained #Delaunay triangulations. Which I decided needs parameterized #Batman curves too for testing purposes 🦇 #julialang #GeometryProcessing #meshing #ComputationalDesign
Coming soon to #comodo: constrained #Delaunay triangulations. Which I decided needs parameterized #Batman curves too for testing purposes 🦇
#julialang #GeometryProcessing #meshing #ComputationalDesign