sofia, to random
@sofia@chaos.social avatar

project officially launched.

if i manage to create a working game till midnight, the snake will eat a delicious apple (i will get a bottle of moderately fancy iced tea), otherwise it's @nordern 's tea to uses as he pleases.

the type of game is strictly confidential 🕵️.

sofia,
@sofia@chaos.social avatar

okay, i didn't get to finish it today. i'm still pre-MVP, but i think i figured out a good way to manage game state and -logic. also i learned how to do JSDoc type annotations, and i'm kiiinda using TypeScript?

anyway, i guess it wouldn't be real software without overly optimistic time estimates, and the tea is still safe with @nordern 😇.

sofia,
@sofia@chaos.social avatar

behold! the worlds worst snake game:

https://opensofias.github.io/snenk/

i should probably implement WASD, among other things 😅.

sofia,
@sofia@chaos.social avatar

oh yeah, an SVG renderer shouldn't be that hard either. oh, and i wanted to add mouse/touch queueing. that could be pretty fun, especially when playing on higher speeds.

also also it's written pretty much dimension agnostic, so i guess the only thing standing in the way of 4D is writing a renderer and keymap for it 🤔…

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