Having run Root by Magpie Games a few times, I’ve really enjoyed how cinematic it feels. DND combat can be very fun and tactical, but it can also drag as players have to use turns to prepare attacks and then go sit in the back of the line for 10 minutes. PBTA on the other hand always felt quick and quirky with the different playbook abilities. But it’s of course not going to be as deep as a crunchy game, and therefore I dont think it suits OPs needs
Fair point. Part of it could be I’m younger and a majority of my experience is in 5e. I’ve been branching out lately though, and while I enjoyed PBTA, perhaps I’ll find something that hits that niche better
Yesterday I ran Last Things Last for a group of 4 friends, and this will have some spoilers for that module. All DND and other ttrpg veterans but no one had ever played Delta Green before. I think everyone had a great time, and I’m definitely interested in doing more, probably The Last Equation next....
Struggling with System.
Hi, I was writing a campaign setting that was meant to be a heavy metal, sword and sorcery, Robert Howard style setting....
Just ran my first Delta Green game
Yesterday I ran Last Things Last for a group of 4 friends, and this will have some spoilers for that module. All DND and other ttrpg veterans but no one had ever played Delta Green before. I think everyone had a great time, and I’m definitely interested in doing more, probably The Last Equation next....