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ampersandrew, to games in Kingdom Come: Deliverance II Saints and Sinners Trailer
@ampersandrew@lemmy.world avatar

Why is it that you draw the line at season passes? Does it just mean you pick it up on sale later? Usually a DLC pipeline is the best way to keep your employees working on something productive while the tech folks are setting the ground work on the next project.

ampersandrew, to games in Street Fighter 6 - Year 2 Character Reveal Trailer
@ampersandrew@lemmy.world avatar

Capcom vs. SNK 3 is for sure going to happen in a few years. Hell yes.

ampersandrew, to games in Delta Force titles likely leaving GOG and Steam today
@ampersandrew@lemmy.world avatar

These were removed, and mysteriously, a store page on Steam appeared for a new free to play Delta Force game. FFS…

ampersandrew, (edited ) to games in (Opinion piece) Hello, PC gaming here: Are the consoles OK? With sales dropping and confidence declining, how close are we to the end of consoles as we know them?
@ampersandrew@lemmy.world avatar

“Most profitable” just means it exists in the age where people who play FIFA and CoD are more milked for microtransactions. That line trends down when their hardware units sold do too. PS5 isn’t seeing the growth rate Sony wanted given their investment, even with complete domination of their market segment. If everything were hunky-dory in PlayStation land, I doubt they’d bother to bring God of War, Spider-Man, and Horizon to PC at all. There’s also the fact that PC over the past few years overtook consoles for where the most copies of games are sold, for most franchises anyway, which never used to be the case.

ampersandrew, to gaming in Hello, PC gaming here: Are the consoles OK?
@ampersandrew@lemmy.world avatar

Given how much PC has grown in the same time, statistically, they are moving to PC.

ampersandrew, to gaming in Hello, PC gaming here: Are the consoles OK?
@ampersandrew@lemmy.world avatar

I think what we’re seeing is that people aren’t choosing to move up a generation.

ampersandrew, to gaming in Hello, PC gaming here: Are the consoles OK?
@ampersandrew@lemmy.world avatar

I think we’re too far out to blame supply chain issues. PS5 is lagging behind PS4 at the same point in its life by about 20M consoles. #2 is both a symptom and a cause. Developers across the entire industry have bloated their development timelines. That means fewer games and less reacting to consumer tends. When do you think Concord started development, for instance? And do you think it still would have been made if it started after Overwatch 2 came out?

Plus, consumers seem to be gravitating toward the less restrictive open standard. If you’re in Sony land, you need to replace your old controllers, even though they still work; you have to pay for online play; backwards compatibility is a bit of a dice roll, and if you want features as similar as higher resolution textures and better frame rates, they’re going to sell you a remaster rather than just letting you turn up the settings. In ruling over their walled garden ecosystem and trying to extract more money from it, they’ve given players more and more reason to play on PC.

ampersandrew, to games in Former Tony Hawk's Pro Skater devs reveal 50-player skateboarding game Wrekless
@ampersandrew@lemmy.world avatar

They’re calling it an MMO with their tags, so yes.

ampersandrew, to games in Behind ‘Suicide Squad,’ the Year’s Biggest Video-Game Flop
@ampersandrew@lemmy.world avatar

Forspoken and Redfall were last year.

ampersandrew, to games in Behind ‘Suicide Squad,’ the Year’s Biggest Video-Game Flop
@ampersandrew@lemmy.world avatar

As someone who used to like first person shooters before they all became live service games, it makes me sad too.

ampersandrew, to games in Behind ‘Suicide Squad,’ the Year’s Biggest Video-Game Flop
@ampersandrew@lemmy.world avatar

The article even cites all of the similar flops prior to Suicide Squad not deterring leadership on their plan for Suicide Squad. Someone else out there is still making that same mistake. Like Bungie with Marathon, for example.

ampersandrew, to games in Official Diabotical Rogue Trailer
@ampersandrew@lemmy.world avatar

I wish multiplayer FPS games remembered how to do LAN and split-screen, because this otherwise looks pretty cool.

ampersandrew, to games in Weekly what have you been playing discussion - week of June 3rd, 2024
@ampersandrew@lemmy.world avatar

I’m early on in Animal Well and enjoying it so far…

…but I keep ending up playing Divinity: Original Sin instead. It’s extremely combat heavy and the swings in damage are way too wide, but it’s still a lot of fun.

Besides those, I’ve been playing V Rising in co-op with a friend or two, and man, that game’s combat is satisfying. Unfortunately, the upgrade paths end up with some weird recursive loops. I need stone dust in order to make whetstone in order to make a grinder that can create stone dust. Otherwise I guess I’m just supposed to find it, but the game doesn’t instruct me as to what drops it? It’s a strange choice, and I don’t think the game is better off for it, but I am really enjoying the game.

ampersandrew, to games in Starfield has "something big going on behind the scenes"
@ampersandrew@lemmy.world avatar

One of them was literally just to press 4 buttons and then talk to a guy again. I don’t know who at Bethesda thought these quests were even worth putting in the game.

ampersandrew, to games in Starfield has "something big going on behind the scenes"
@ampersandrew@lemmy.world avatar

Gotcha, I didn’t know that, but I guess it feeds into their new game plus mechanic. To be clear, I don’t believe that stuff sucks because it’s random; it sucks because it was poorly crafted. You can do good environmental storytelling even when the environment is determined by RNG (Dwarf Fortress and Shadows of Doubt both do), and you can have manual, hand-crafted content that sucks (like every non-faction quest in Starfield…why are we still doing thoughtless, boring fetch quests in 2023?!).

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