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apq

@apq@mastodon.gamedev.place

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apq, to GraphicsProgramming
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Blender 4.2 introduces Thin Film Iridescence for materials such as soap bubbles, oil, and pearls, without the need of custom shaders.

These images were rendered in Blender 4.2 Beta using values from https://physicallybased.info/

Thin film on metals isn’t yet supported but it's coming, according to info in this thread: https://projects.blender.org/blender/blender/pulls/118477

#B3D #Blender3D #BlenderArt #BlenderRender #CG #Rendering #VFX

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