hk,
@hk@mstdn.games avatar

Credit where credit's due, I think is the most infuriating soulslike I've ever played.

Basic enemies two-shotting you. Everyone tracks and follow you from kilometers away. And the "active reload" thing for the stamina sucks.

mforester,
@mforester@rollenspiel.social avatar

@hk Nioh is tough. I eventually gave up on it, because it just wasn't fun. The story is bonkers and fun if you manage to advance it, but I found the gameplay very tedious and infuriating.

hk,
@hk@mstdn.games avatar

@mforester One thing I'm noticin here that was the same in Wo Long, they try to stack up multiple mechanics atop each other, it ends up all muddled.

Like, restoring your stamina is L1 aftdr an attack, but also L1 plus some button changes your stance, so sometimes you end up with a wrong stance because you were trying to recover stamina fast.

mforester,
@mforester@rollenspiel.social avatar

@hk I'm pretty sure Wo Long isn't for me either. 😅
I haven't even looked at it yet.

hk,
@hk@mstdn.games avatar

@mforester Combat and mission structure is quite similar, although not as savagely punishing. Also, it doesn't have the ki pulse to worry about.

mforester,
@mforester@rollenspiel.social avatar

@hk yeah, but to be honest, I didn't like the mission style levels either. I'd rather explore a hostile open world with many options, than being forced down one or two paths, one of which I have to beat to advance the game. At least that's how I like my soulslikes. 😅

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