Exploring Shaders with Compiler Explorer – Jeremy's Blog (jeremyong.com)
C++, graphics, Vulkan, DirectX, Math, compilers, and more
Dispatch IDs and you – Jeremy's Blog (jeremyong.com)
C++, graphics, Vulkan, DirectX, Math, compilers, and more
C++, graphics, Vulkan, DirectX, Math, compilers, and more
C++, graphics, Vulkan, DirectX, Math, compilers, and more