Az,
@Az@mastodon.gamedev.place avatar

A small experiment for using a 2d chaotic attractor as a heatmap for a physarum-like particle system. The current result is really noisy, far from the organic look I was aiming for, and very compression-unfriendly. Better seen in a thumbnail I guess. :D
I like how the transitions between the positive and negative modes feel.

A moving shape, made of a swarm of particles, is attracted by a Clifford attractor. This creates a tentacle yet hive-like appearance. Every couple seconds, it alternates between positive and negative mode (like in pictures). Switching to positive retracts the tentacles, while switching to negative mode shakes them.

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