Short on time here so I'm recycling some stuff from last year. My mind keeps coming back to these double pendulums. In each picture there are 100 double pendulums which start at the top with with teeny tiny variations in their initial velocities. They start off following essentially the same path, but eventually they diverge wildly.
My take on the double Pendulum.
The math on Wikipedia gave me a headache, so I solved it with coil forces: the balls are connected with an invisible coil and one of the balls is connected to the upper middle with another coil.
The varying colors have varying coil constants. It takes a while for them to go out of phase but then they do it enthusiastically...
I've been reading Liu Cixin's "The Three Body Problem" so for #genuary7 and #genuary8 I imagined a loading animation for the game "Three body" that appears in the book. It does simulate physics like gravity, acceleration and such, but I make no claim to scientific accuracy.
Today's prompt is "Particles", and I've posted some of my thinking and images my code produced on my Patreon and Ko-fi. These are public posts, not just for my suporters:
A small experiment for #Genuary using a 2d chaotic attractor as a heatmap for a physarum-like particle system. The current result is really noisy, far from the organic look I was aiming for, and very compression-unfriendly. Better seen in a thumbnail I guess. :D
I like how the transitions between the positive and negative modes feel.