musicvsartstuff,
@musicvsartstuff@techhub.social avatar

🕹️ These kind of videos make me feel happy and nostalgic 😍 I loved the Sega Master System growing up. Like this toot if you feel the same!! 💜

https://youtu.be/q9O7DY5ANO8?feature=shared

raptor85,
@raptor85@mastodon.gamedev.place avatar

@musicvsartstuff I honestly really want a master system, mostly for phantasy star (I absolutely love the original 4 games) but there's a CRAZY number of games I never even knew about (mostly because they're all PAL/euro only). I'd imagine to play all the PAL games properly though I'd have to set it up on some isolated power to run at 50hz.

Carnivius,
@Carnivius@masto.ai avatar

@raptor85 @musicvsartstuff could just emulate them all. i know it's not as authentic but it sure is way more practical and you could do it right now :P

raptor85,
@raptor85@mastodon.gamedev.place avatar

@Carnivius @musicvsartstuff there's no emulator on the market that gets the graphics right! especially when you get into the 8 bit era square pixel representations look VASTLY different than the original artwork as it would have been traced on a CRT, for instance blended colors show as individual solid pixels on emulation/LCD. I've tried every hardware/software upscaler I could find and all the ones that LOOK correct add tons of input lag..making the games feel bad :/

Carnivius,
@Carnivius@masto.ai avatar

@raptor85 @musicvsartstuff Oh ok. And I thought I was super fussy about that sort of thing. :P
Eventually I settled with one of these crt shaders and i like that this one also has reflective bit around the screen area like a crt does too. so that's nice. So this is what I play with and I like the look and it don't feel laggy to me. But anyways, it's up to you. Have a good day. :D

(not these pics might not look as good here as they do in real time at proper resolution and screen)

image/png
image/png
image/png

raptor85,
@raptor85@mastodon.gamedev.place avatar

@Carnivius @musicvsartstuff it looks like that shader is mostly just emulating the scanlines & dot pitch but not actually the blending (it still looks chunky/pixelated) especially in SOTN, on an actual CRT you wouldn't be able to see those white lines on the bricks or the highlight pixels on alucard, they would cause blending with nearby phospors creating the illusion of a corner + smooth surface. It's hard to describe just how much worse emulation looks if you know what it COULD look like :/

raptor85,
@raptor85@mastodon.gamedev.place avatar

@Carnivius @musicvsartstuff there ARE shaders that get it right, but i've yet to see one actually implemented in an emulator and the hardware implementations look pretty good, but add like 2-3 frames delay :/

musicvsartstuff,
@musicvsartstuff@techhub.social avatar

@raptor85
I think I played that before!! From what I remember it is very good. One of my tops has to be Alex Kidd in Miracle World and the Sonic games 💪🏻

raptor85,
@raptor85@mastodon.gamedev.place avatar

@musicvsartstuff I played the gamegear sonic games growing up (which were just ports of the master system versions, so I do love those!). I grew up on the NES (sms was basically never a thing in the US) then the Genesis myself so definitely a sega fanboy for most of my childhood.

The first 4 phantasy star games are amazing though, the first is master system only and has some SMT vibes with the dungeons, the other 3 (which I have) are all gen (4s on my list of best games off all time).

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