"The goal of the project is to develop an efficient #algorithm for compressing voxel models. As an input format, an unsorted list of 3D integer coordinates and attribute data is used. Multiple methods for encoding geometry data including Cuboid Extraction (CE), Sparse #Voxel#Octrees (SVOs) with Space-Filling Curves, and Run-Length Encoding (RLE) are explained and then compared in terms of complexity, #compression ratio, and real life performance."