vintprox

@vintprox@geddit.social

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In case you're mad at yourself for closing your precious window with all the right tabs opened, note that Firefox allows to reopen recently closed windows (jlai.lu)

I generally have a “home” Firefox window with my most used tabs pinned. Sometimes I close it before another window, so I was frustrated to “lose” it and having to redo my pins. But recently I discovered this feature. Joy!

vintprox,

How do you people make the screenshots of popups in Firefox? Every time I press Print Screen they just keep fading away.

vintprox,

Sending a tinsy-winsy appreciation to how you handle this dialog. Smooth. 🎩

vintprox,

In the Soviet Russia, bees are cooking you.

vintprox,

Yep! The same image flashed back in my mind.

Seeing a lot of outdated apps being recommended, is that safe?

I’ve come to realize that a lot of foss android apps are pretty outdated and usually abandoned. Is that even safe to use? Like even the fdroid archive repository, are those safe to use? I’m still rather new to the foss world, but in my mind it seems a very outdated app is probably not safe or am I missing something here?

vintprox, (edited )

I look at the latest release date. At leisure time, I would also go and check repository and issue tracker to see whether something serious is being ignored. If it’s crucial for business, I would spare time investigating the source code itself.

I would not necessarily say that many apps uploaded to F-Droid and other repositories are unsafe, because I don’t have all that energy to audit anything I use. What helps me to stay on the safe side is reading into things - enclosed descriptions and names may look like a small factor to some, once they tread the sources, but it saves me both the time and trouble. Sloppily written stuff usually implies a sloppy code, a lax attention to details on the developer’s side.

vintprox,

Wherever the app’s code is on. I usually go around finding the link in the store page or through the search engine. Most of the time, they end up on GitHub and GitLab, sometimes on Codeberg or other instance.

Paranoid section ahead: Don’t blindly trust the issues list, closed or open, because there are still ways to permanently delete those, hence giving bad actor a way to hide evidence of the on-going security problem.

vintprox,

Wait, so, it’s supposed to be time-limited?

vintprox,

A lot. Of. Downtimes…

If you want to make a set of private rooms that you want to be available at all times, I certainly don’t recommend matrix.org.

vintprox,

Otherwise depend on what is called a “non-puppeting bridge”, self-hosted bot that reposts messages on behalf of itself. Problem is, reactions and other multi-agent interactions won’t be a subject for bridging. If you absolutely need those, you have to host a Matrix server (like optimized, but unstable, Conduit or the hungry Synapse) or partner up with another server owner to activate your appservice…

vintprox,

Disabled presence can be an advantage to some privacy-conscious users, so a case for matrix.org can be made for them - especially if they don’t chat much anyway.

vintprox,

Having this music on the background makes me feel unchained! Even though the game would still have limits imposed on me, it’s always rewarding to get so far.

vintprox,

By no means does it excuse the lack of correct scrolling in web application. Just saying that native applications is not all there is to it.

vintprox,

I think it is a good save, for the time being. Just maintain what works, and if people are unhappy with this, they can always try another.

vintprox,

I really appreciate that this game has movement from keyboard. Saved me a bunch of clicking and the experience was nice!

Fun characters and worldbuilding. Doing these quests felt very true to the plot, everything looks internalized and, in some places, eye-opening. Little foreshadowing here and there: Domino’s lax attitude, Olivia’s final poem, blooming in the morgue, etc.

I even got hands on some early storyboard, where there were plans to do final locations more grand and the myrriad of possibilities that could come out of it, but I still like how it turned out despite some rethinking and cutting. For me, the ending section was fittingly grim.

vintprox,

Casino Calavera ❤

vintprox,

I think it’s a fun idea to explore.

For example, would you take a shortcut and make items appear because you’re fishing them in the pond (which makes pond a source of “outworldly” items), or rather come up with something more creative? The logistics of it can tell the story better than 1000 words on a wall made to push the narrative. Of course, at the same time, you don’t want to make this a main focus to the player, unless it’s an objective.

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