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H_Interlinked

@H_Interlinked@kbin.social
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Wish more people realized this, and realized it's a bipartisan practice too.

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"Choose" isn't really an accurate term to use in your comment though, is it? Obviously high-realism AAA game graphics are going to come with a high budget outside the realm of possibility for the average indie dev, unless they have some super talented people with a passion for the project working for cheap.

A lot of us are willing to make this concession or adjust expectations for an experience that has great gameplay, soundtrack, story, etc. as easily as reading subtitles to enjoy a foreign film. The imagination can do plenty of the heavy lifting.

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It baffles me how anyone can stand to preorder any game with the market being so oversaturated. There are SO MANY great games on a constant $20 or less sale rotation you'll probably never have a chance to play if you're a full-time working adult. I'm worried about grabbing a highly acclaimed title that's been out for 5 years before it fades into obscurity, and I have to stumble upon a shout-out 3 years later to be reminded of its existence. Not about some stupid launch skin bonus, or OST mp3s you'll never click open.

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Larian is an unusual case. It's indie but it's huge. They aren't funded by or marketing through a bigger publishing company so IMO that's still indie. But they're hundreds of people so not really small, and BG3 can by all means be considered a AAA game because the difference in quality and scale is indistinguishable from AAA published games.

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He couldn't even if the military did design fighter jets lmao.

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Just saw a YouTube vid showcasing a whole damn multiplayer mod. A whole squad rolling up on the area with floating user tags. It looked fun as hell.

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Yakuza: Like a Dragon! It's on steam sale for $12 reg version, but I bought the Hero Edition for $14. It has two extra job classes and something else I've forgotten. I'm 4 hours in and it's been a LOT of character and plot set up while just scratching the surface of their turn-based combat. The story is pretty good so far and full of Japan's particular brand of uncanny fringe humor that I'm expecting to snowball as time goes on.

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The 3rd act of MGS2 hits like a sledgehammer after so much light hearted, self-parodying, comfortably familiar heroic espionage. The story has aged so well. It invokes that eerie 4th wall break feeling that Psycho Mantis delivered, but on a prolonged and more meaningful scale.

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Here's a close up of some perforated foliage

It's about 4ft or a little taller at this point, and has been a bit of a pain in the ass keeping up right. This cool spiral support has been serving pretty well, but has needed a few readjustments as it grows. We keep it out on the north-facing front porch where it's well shaded all day long with the help of big front yard tree.

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Added it as it was growing up. We had a simple post support before, then tried a different spiral support but it was weak. This thing is sturdy and getting the job done. It really takes two hands to effectively manipulate it, so it helped to have my wife holding the plant upright.

Critics are mostly positive on Starfield, but not unanimous: From 10/10s to 'cold, lifeless, and uninspired' (www.pcgamer.com)

Starfield is here, and after dozens of hours floating in space our reviewer Chris Livingston liked it—but didn't love it. "Starfield is Bethesda's biggest RPG ever, and it shares even more DNA with Skyrim and Fallout 4 than I expected—but it ultimately falls far short of the greatness of both of those games," he wrote in his...

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The bar is apparently low these days.

"They released it almost bug free!" is the new "AAA devs announced there will be no micro transactions!" Gamers as a group are basically abused spouses.

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Didn’t think I would have to explain that.

You didn't. You just repeated what the other guy said in different words, haha. I think he's looking for a little more detail. It's an 11yo console and we're not all Nintendo historians.

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I'll wait for the updated cracked file. Sorry to the rest of the team but their lead dev is a collosal cunt.

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They're staunchly anti-sale, and the game will not ever be available at any kind of sale price. On top of that earlier this year they increased the price to "adjust for inflation". When they announced it there was a reddit thread with plenty of criticism in the comments. He proceeded to come in hot, fling shit, and condescend to everyone with the attitude of a grade school bully. It was mildy entertaining tbh. They really need a PR person with a guy like that in the lead.

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So what it went from $20 to $35? Game has been out for a long time and updated quite a bit in that time. Also if the devs don’t want to put it on sale… that’s their decision 🤷‍♂️

I thought all of this went without saying, so I didn't. That's just stuff I personally dislike as a consumer. Nothing egregious about it.

It's how the douchebag thinks it's okay to treat other people is what turned me off of ever giving them business.

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It’s a fair price.

That's a valid opinion that I disagree with. My opinion on the price isn't why the guy sucks. It's just another reason I won't buy the game, personally. It's just the basis for him acting like a damn fool on a public forum about it.

No need to come to their defense if you like that game, that's cool. I'm just voting with my wallet for my own personal reasons. Simple as that.

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Yeah, it's the not buying it.

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^Boosting this as it's the only non-anime suggestion atm.

I just watched this and thought it was decent. Directed by Hideaki Anno, known best for Neon Genesis Evangelion, and it's pretty apparent. The montages of button down politicians and scientists working in sync, filing into perfectly symmetrical makeshift office spaces, and standing at attention like they're military personnel felt very familiar. I saw a review afterwards that called it "The Dunkirk of Godzilla Movies" which I found hilariously accurate.

I'll also throw in the very aged, but influential Tetsuo: The Iron Man (1989)

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Meta never had a good thing. Oculus had a good thing. Meta WAS the bad thing. The writing was on the wall from the start and the open VR community has preached about it for years. It's a shame for the best outgoing PC-Free VR hardware.

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The old ones have some clunky ass cam controls. That's the most aged part of the experience. Customizing and experimenting with your AC has always been an awesome experience since the first game, though.

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What else can you expect, when those site redesigns are usually driven by the desire for increased ad revenue. Even idiots who don't know why, will know it somehow sucks more than it used to. Other times it's just a blatant removal of loved features. Funny skit aside, the simpler explanation is enshittification.

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Other movies after The Wind Rises were just Ghibli productions, but not Miyazaki directed.

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