obrhoff, Sony lays off people, and I'm not surprised. "Spider-Man 2" budget was 315 million dollars, and it wasn't a big leap from its predecessor.
AAA games have become unsustainable. I don't want to wait 20 years for the next Elder Scrolls only for it to eat a massive budget, forcing the developers to monetize it as much as possible.
I hope that these layoffs spark a new gen of game devs who are fed up with MBAs managing game studios and are to return to the roots.
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