Yeah it’s a “shortcut” to whatever the “main action” is of the interface you’re currently on. There’s literally no reason you couldn’t add this to the previous watches, since it’s just an extension of AssistiveTouch.
I’m not sure if it works the same though. I tried it before and I think you have to activate the accessibility mode first by making a fist two times or something like that. Maybe I’m misremembering. But yeah, I guess they’re limiting this to the new watch which doesn’t make much sense if they are already doing this on older models.
The only reason I can think of is that they need the additional power/efficiency to detect this with a small enough error rate.
I wonder if Double Tap is testing the ground for future AR control methods. There is already some integration between the Watch and Vision Pro.
Perhaps in the future Appleks headsets would feature some sort of hand tracking “bracelets” to augment the camera tracking, rather than the Wiimote style controllers used by other VR companies.
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