alxd,
@alxd@writing.exchange avatar

The way I understand the pollution mechanics as described in this game is:

Pollution limits everyone's economies (including the non-polluting players)

Introducing non-polluting technologies requires research (possibly cooperative)

Critical pollution ends the game

Therefore, one of the (best?) "meta", "emergent" strategies will be to go all-out-polluting FIRST and prisoner dilemma it so that we finish just below the critical threshold, but with you on top.

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