Deus Ex Randomizer v2.5.4 with Walton Ware improvements and bug fixes!

Download DXRandoInstaller.exe in the Assets section on the Github page, under the changelog. It is safe to update in the middle of a playthrough.

For Nvidia users, setting ultra low latency mode for DXRando.exe can help performance.

If you’re having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Here’s a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!

https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch

If you don’t know what Deus Ex Randomizer is, then here’s our old trailer which shows a breakdown of how it works:

https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch

See the full README here. Also check out our Discord and Mods4Ever.com

Walton Ware and Bingo improvements

  • Walton Ware better scaling for later starts by increasing skill points per mission and scaling the starting equipment too
  • More keys and datacubes available when starting at a revisited area, such as Paul’s apartment
  • Generic kills/knockouts only count when the player actually did them
  • Know smuggler by default so the Return to NYC start is less awkward
  • Everett goals in Everett start
  • Many more bingo goals, now up to 310 total, with each starting mission having at least 50 to choose from
  • Enable prison pocket for Walton Ware so that you keep your equipment when you start in mission 5 jail (to keep the pace a bit faster)
  • Fix pool balls goal in Lucky Money
  • Flare Darts can now light trash bags and other decorations on fire
  • Allow stomp damage on friendlies

Major Changes

  • Fix for the installer on Linux finding the right path for Kentie’s Launcher configs
  • Gave Hela a guaranteed Sewer key and randomized her location within the MJ12 bunker in the catacombs ()
  • Make sure aug level is reset to level 1 when an aug is removed ()
  • Improved consistency of enemy randomization
  • Fixes for enemy shuffling
  • Reduced New Game+ caps for skill costs
  • Fixed bug where weapon mods were being randomized in Zero Rando mode
  • More Zero Rando balance change removals
  • The Merchant: increased chances for medkit/biocell, cheaper prices, less common
  • Randomized attached grenades
  • Reduced spook timer from 25sec down to 15sec
  • Fixed warehouse generator basement location
  • Chill Paris % option to remove enemies from the Paris streets (the Champs-Elysees)
  • Many improvements to keys_rules and datacubes_rules
  • Fixed Return to NYC street UNATCO troops spawning early
  • Re-added first MeetPaul conversation, but slice out the part where he offers you a weapon
  • Restored conversation with Lucky Money bouncer if you sneak into the club without paying ()
  • Restore cut conversation between Lebedev and Tong in the LaGuardia Helibase ()
  • NPCs will now factor in their damage resistances when determining if a projectile is dangerous (no more fire extinguisher cheese against Gunther) ()
  • Fixed autosave bug with backtracking in Area 51
  • Tweaked demolition skill balance and attached grenades now have a bigger blast radius and higher damage compared to thrown grenades, especially at higher skill levels

Minor Changes

Click to expand Minor Changes* Tweaked ship weld point locations for improved visibility * Fixed lasers in sewers under dockyards * Fix VersaLife disgruntled guy (John Smith) not showing up dead in the canal if you don’t help him * Nerfed duration of hazmat and rebreather slightly * Improvements for goodbots and merchants blocking hallways and doorways * Speedrun timer improvements and further customization in DXRSplits.ini * Avoid using recently used playthrough_ids

Download DXRandoInstaller.exe in the Assets section of the Github page.

github.com/Die4Ever/deus-ex-randomizer/…/v2.5.4

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