its_me_xiphos,

I am enjoying BG3, still, and it definitely scratches the tabletop fix I haven’t been able to fulfill.

I also returned to No Man’s Sky for a hot minute, and also still play TIE Fighter via GoG. Gotta go with that classic Lucas Arts 90s Gold.

Turmbaumeister,

Steelrising - extremely interesting setting, brilliant even and a decent but not great game

sylverstream,

Almost finished Dead Space (remake). What a game, wow. GOTY for me. Kept me hooked, doesn’t happen often.

JCPhoenix,
@JCPhoenix@beehaw.org avatar

I picked up Cobalt Core on a whim during this current Steam sale. I don’t really play deckbuilders, but this is a super fun game. It’s a roguelike with heavy FTL vibes. I have yet to get that far in it because…

I’ve been playing tons of Ghost Trick: Phantom Detective. I bought it during the summer sale on Steam, but only started playing it now. It’s a mystery game similar to the Phoenix Wright/Ace Attorney games (probably because it’s made by Shu Takumi, who also made PW/AA), but instead of investigations and court cases, the main gameplay revolves around limited time travel and then trying to make Rube Goldberg machine-style scenarios to prevent people from dying. And some of the challenges are, well, challenging to figure out how things work together and in what order to use or manipulate items. It’s fun.

Faydaikin,
@Faydaikin@beehaw.org avatar

Booted the old Warframe and Path of Exile accounts back up. It’s been a hot minute.

Those two old games are still fantastic. And they just keep getting bigger! There’s always new content coming out.

I’m also trying out a new build in Baldurs Gate 3, which is always fun.

Vodulas,

Picked up Lies of P yesterday. I am enjoying it a lot, and a lot more than I thought I would. I saw some pre-release playthroughs that left me hesitant, but it is on GamePass, so I figured why not.

It is a great mix of FromSoft concepts, pulling a lot from Bloodbourne and a little from all of them. Highly recommend if anyone wants a soulslike but don’t want to play Elden Ring again.

Whisper06,

Pokémon mystery dungeon red rescue team. I’m going to work my way up through the mystery dungeons.

frog,

I have three games on the go at the moment. Gotta enjoy those few weeks off from university, when I actually have some time.

Empyrion: playing this with my partner. This really feels like a game that could be amazing if the devs gave it a bit of polish, cleaned up the bugs, and updated the in-game information with the current game mechanics. There’s something deeply frustrating about not knowing how to do something, and every post on Steam community and Reddit has a different answer, and very few of those answers are correct in the current version of the game. It’s a shame, because I’m really loving the actual gameplay. I spent most of today rebuilding my ship: suffice to say, the NPC faction that blasted holes in the previous version of the ship are going to rue the day they blasted holes in my ship. I have shields and a lot more guns. 😈

Earthlock: still enjoying this. Delightful RPG in the style of 90s Final Fantasy games. The storyline isn’t wowing me. It’s fine, very standard fantasy, but it doesn’t stand out as anything really amazing. But it’s a nice, easy-playing game with a lot of nice elements. It’s cute, the gameplay mechanics are interesting, and the puzzles are just the right balance between too easy and too hard. And I can plant trees that, for some reason, spawn frogs around them. I have no idea why, but I’m not complaining. 🐸

Maneater: I really had no idea how much I needed this game in my life until I started playing it. It’s been a rough couple of months, and something about being a shark on a quest for vengeance is incredibly cathartic. Those people in that fancy yacht totally had it coming. My glee definitely did escalate once I moved into an area with lots of rich people. More golf courses should have electric sharks sliding through them, chomping on the golfers. 🦈

Strayce,

I just finished The Invincible. Runs like dogshit on my system (i5-9600 16Gb/RX6650XT 8Gb), but very engaging for a walking simulator. About ten hours long and very little replay value unless you’re a completionist. Recommended if that sounds like your cup of tea, but don’t pay full price.

cheesymoonshadow,
@cheesymoonshadow@lemmings.world avatar

Husband convinced me to jump into War of Rights with him, so I bought it (currently 50% off on Steam) and we’ve been nubbing around together.

Liz,

I’ve been playing Open RCT2, I’m working through every scenario. The game is way easier now that I’m not eight years old and I’ve watched a view videos that talk about the mechanics of the game.

sub_,
  • I finished the first Phoenix Wright Ace Attorney from the remake trilogy

    • The game is really frustrating, because at times it feels more like you’re supposed to guess what’s the developer want you to do, instead of presenting things based on logic / evidence to the witness’ statement
    • The writing can be very awful, some characters are just straight up annoying in order to pad the game. People veer off conversations all the time, trying to be funny, but they are not. And the melodrama that’s supposed to convey the character’s feeling, can be repeated on every new scene that it’s very tiring to play thru it.
  • I’ve also finished Curse of the Monkey Island

    • It’s still a such a hilarious delightful game. Many people stopped by my stream to tell me that they love this game. I was expecting to the game to be not clicking with me since Ron Gilbert departed after Monkey Island 2, but apparently it’s still a very good game.
    • My main complaint is the clicking mechanic, where you need to click and hold to bring up the talk / observe / use option.
  • I’m currently replaying God of War (2008)

    • Apparently I forgot to upload my save to the cloud, so I can’t do NG+
    • It’s still a very good game. I’m at the Alfheim region now, and unlike Horizon Zero Dawn, I have yet to feel fatigue replaying this game. Maybe it’d happen later in game
ConstableJelly,

I finally picked up Subnautica Below Zero. For some reason I had it in my head that it was an expansion or 1.5 type release rather than a full sequel, so I had put it off longer than I would have otherwise.

I’ve played a handful of survival/crafting games since completing the first Subnautica a couple years ago, and nothing I’ve seen or played does what Subnautica does so well: the progression path is perfectly tuned and focused to keep you obtaining new things at just the right pace while enabling further and further exploration. There’s a really addictive feeling of empowerment that comes with each accomplishment, going from bare swimming to zooming with the seaglide, to building a better tank to stay underwater longer, to eventually having massive vehicles and scanning equipment and defensive weapons. Mix it all together with the excitement from finally reaching and exploring new spaces you could only glimpse before, finding new supplies and equipment, and it’s just an incredibly fun and rewarding time.

I think a common complaint with Below Zero was that it didn’t do enough differently, but that doesn’t bother me at all. I think the biggest problem I have with other survival/crafting games is that they all seem designed for perpetual play (e.g., No Man’s Sky). Both Subnautica games are single-player at their core, with the attendant intentional elegance, and Below Zero strikes that near-perfect balance as well as its predecessor (so far).

comicallycluttered,

Decided to finish up my Mimimi collection now that they’re shutting down and I’m now in full stealth tactics mode.

I’ve been playing Shadow Gambit: The Cursed Crew and man, I never realized how much I miss tactical stealth games. Having so much fun.

Immediately made a beeline for the Yuki (from Shadow Tactics) DLC as soon as the option opened up.

Love that rascal and her having adopted Kuma is just perfect.

It has a super varied cast of characters as well, and I haven’t unlocked them all yet, but enjoying the ones I have so far.

I also find it kind of funny how “save-scumming” is treated as an integral mechanic in the game. Like, you don’t have to do it at all, but if you want to, the game encourages you to enjoy it and not feel bad about it as long as you’re having fun.

Poopfeast420, (edited )
Poopfeast420 avatar

I finished Octopath Traveler. Same as last week, it’s really mediocre, most of the stories are boring and some are really bad, because your party basically doesn’t exist anymore, once you’ve started a chapter with a character. I just played through the character stories and didn’t do the omega secret true final boss whatever.

Edit: no ultrawide support, but there is a patch / trainer, but it messes up the UI a bit (not an issue 90% of the time). It runs perfectly on an OLED Steam Deck, locked 60fps, at highest settings.

Then I started Tunic a few days ago. You know about that story, how FromSoftware’s Miyazaki apparently made the Souls games the way they are, because he’d play games as a kid without understanding the language, so he had to just figure stuff out? That’s Tunic. The game is mainly Zelda, of course some Souls-like elements (can’t miss those in modern games) and in the end it’s also The Witness. I just beat the game and got the normal ending (maybe bad ending), but you also get a game over screen and are told you can try again for another path. I did find a lot of stuff, but I don’t know if I have it in me to go for the true ending or something all by myself. This means I’ll probably look stuff up, so I’m not sitting around for hours.

Edit: like Octopath, no ultrawide, but I haven't looked for patches. Runs well on the Steam Deck, but needed to turn down settings a notch, otherwise it felt a bit choppy, even at 60fps.

sub_,

I played thru Octopath Traveler, and the story doesn’t tie everyone together until that secret last boss. Nothing much interesting in the writing until that part, I guess.

I read that Octopath Traveler 2 rectified that, and it’s one of the best JRPG of this year. I bought that on sale, but haven’t touched it yet.

I dropped Tunic halfway thru, the combat just doesn’t gel with me.

luciole,
@luciole@beehaw.org avatar

I played both Octopath Travellers games. The second is definitely a step in the right direction in terms of cohesion. There’s also now a piss easy final boss, as well as an impossible-if-you don’t-follow-a-cheese-strategy-online secret final final boss. Merely being level 99 doesn’t cut it. Ugh. Octopath Travellers games are so charming but the devs still haven’t figured out how to end them in my humble opinion.

Poopfeast420,
Poopfeast420 avatar

I think two or three stories briefly mention that last boss, so it wasn't too hard to figure out that something is there, but the game just makes it so unappealing and uninteresting to actually look for it, that I just can't be bothered.

I'll probably eventually get the sequel. Like you said, I've basically only heard praises of the game, but it's gonna be some time before I do.

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