Metal_Zealot, Dinosaurs never died
Their flesh just went to the prism dimension
aebrer, Pfffft the prism dimension that's so Jurassic. I hope when our meteor comes we get to go to the shadow realm or something a little cooler.
aebrer, non-looping infinite generation at the source: https://objkt.com/asset/KT1URVzdQNsdXULazJcK6TtS5mUCY82aEvwL/10
source code:
s = rnd(-1) -- seed for entropy locking pal({[0]=0,-8,8,9,10,11,12,-4,0,-8,8,9,10,11,12,-4}, 1) -- function to draw a regular polygon with any number of sides -- x,y = center of polygon -- r = radius of polygon -- n = number of sides -- a = angle of rotation, in turns (0-1) function poly(x,y,r,n,a,c) local i for i=0,n-1 do local t = i/n+a local x1 = x+r*cos(t) local y1 = y+r*sin(t) local x2 = x+r*cos(t+1/n) local y2 = y+r*sin(t+1/n) line(x1,y1,x2,y2,c) end end cls() rot_angle = 0 ::_:: -- draw loop start if(rnd()>.9)poly(80,80,32,3,rot_angle,9) -- draw triangle rot_angle += 0.0001 -- rotate triangle -- dither for i=0,200 do local x = rnd(129) local y = rnd(129) local c = pget(x,y)-1 pset(x-1,y-1,c) end -- if rot_angle goes back to 0 (modulo) reset the seed if(rot_angle%1==0)srand(s) goto _
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