tal, (edited )
@tal@lemmy.today avatar

You can turn off shader precompilation in Steam, but that’s not tied to the distro.

If you have it off, you won’t need to have the pass run before starting a game, but then the problem that it was aimed at solving comes up – shader compilation has to happen during gameplay, and this can cause momentary hiccups when a shader is used for the first time.

Steam can optionally do background shader compilation, in which case it’ll run at some point after updating a game, rather than right before a game runs. That may or may not be what one wants.

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