Is there a way to make the plugin accept a direct input of a text instead of putting it into a separate list and then reference the plugin for it? Or if not, could there be a possibility for it? So, when e.g. when I want to format just a few pieces of text, we’d just write this:...
I’ve been reading up on hierarchical lists in the tutorials and the reddit pages, but I’m having problems understanding and implementing the way I’d like....
I’ve recently been motivated to work on this little project that I’ve been working for about a day in total. But my fears for the bad comments to be thrown over the experiment generator again and considering of some complexities to move it there have decided me to not put it up on that generator page and keeping it on this...
Sometimes when I save generators while it was still unfinished or, in a case, it’s still under development, I’d like to add a note into any of these generators that it’s unfinished on under development while I can keep them private for a long time. Or you could write anything you want as a note to any generator in the...
(To be clear, since I realized just now that to non-devs the title might be misleading: This feature does not add AI bots to your comments plugin by default! The comments plugin and the AI plugins are completely distinct. But plugins can of course interact with one another, and this new feature of the comments plugin allows for...
Someone on the chat of generators page at 1:14am today asked: “How do I find roleplays here? I find the generator overwhelming but if I go to search it just takes me to google. I assumed creations would show me like a.i people have already made”...
There was one missing functionality in the Date Plugin, which is an ability to get relative times which you can do by passing the parameters into the function in the Moment.js library. But it looks like you can’t do that in the plugin itself, which is simply a part of writing mistake in the plugin’s source....
Found out about this possible improvement to the URL Params Plugin in which you currently cannot pass through URL params in the null.perchance domain in an i.e. it doesn’t parse the passed through parameters....
I’m working on a new generator, and I want to experiment with the T2i Styles plugin. I do NOT want to use the T2i framework, because I don’t really need it and I want to have a little more control over the output....
Recently I was hit by the problem where the saving process just stuck in the background, and when I checked the DevTools Network, there’s a lot of stalled connections when fetching a few resources required for the generator page to fully load. The stall eventually ends for a short time (1-30 min), but sometimes even longer...
omg i forgot to even say. another thing while i was making distance quest is i initially tried to do it with the normal spinning wheel but had multiple issues. most noticeably, someone can keep touching the wheel right before it stops to start it spinning again and basically spin it ‘until it hits what they want’. So here is...
perchance.org/leaderboard-plugin-v2 stays public for a while after i set it to public, then goes private after a while without me doing anything. I had initially been paranoid thinking Perchance didn’t want my leaderboard up for some reason, but it’s clearly a thing to freely empower people and the ‘going private’...
was asked how to set emojis on the comments for a t2i generator and tried and could not. will assume it has to do with t2i not yet incorporating the emoji plugin and ping Perchance in like an hour (still assuming Perchance made t2i) if no one responds here saying it was some simple thing i missed.
Made a new plugin as a wrapper for all the generator updates for the next month, although this has been planned since yesterday. Will be the last plugin ever created before I release the very staggering 2.0.20.1 update…...
Right now I have the interesting conundrum of wanting to make someone a mod on the comments of my generator but not wanting to just leave the code in the public chat for who knows how long. Best way I think would be an option in commentOptions to list Mods by Id so they can just be clicked and id found and made a mod.