Procedural Full-Scale Rendering of multiple planets

I recently added proc-gen capabilities to my custom engine project and made a demo that show a journey between one planet and its five moons! I’m not sure where I’m going with this (suggestions wanted) and I’ve mainly implemented it for fun and to learn something. All banding visible in the video it’s actually just youtube compression.

You can download the source here, together with the suite of examples from my engine: github.com/michelematteini/dragonfly-examples where you can edit planet noise parameters even just from xml or create your own planets!

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