rpg

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"Twisted Gods" - few concepts for an inspiration

In RPG and fantasy, we are often faced with a situation where the existence of gods is an empirically confirmed fact, rather than a matter of belief. Two extremes can be distinguished in the representation of these entities (note – I do not claim that all creation adopts one of these two extreme points of view). On the one...

I made write-ups for really weird things players can make deals to serve.

I made this thing for a game jam. Its 12 weird patrons for spicing up your player options with a healthy dose of chaos. This kind of thing is maybe not that useful for most, but I’m giving it to y’all anyway. I mean somebody out there probably wants to make a deal to serve a taxidermied unicorn....

TTRPG Product Category terminology?

I settled on using Zotero (meant for academia, but whatever, it does what I need) for cataloguing/organizing my ttrpg pdf hoard and I’m trying to set up some top-level tags to make it a bit easier to sift through what I’m looking for. One set of tags will be genre tags (fantasy, sci-fi, horror, etc), with another level below...

Organizing TTRPG pdf collection?

I’ve been searching around for a way to organize my TTRPG collection of pdfs (numbering in the thousands to tens of thousands) and haven’t really found a silver bullet for it yet. Everything I’ve looked at has some sort of weird thing that’s off about it that doesn’t seem to make it ideal. Is there something out there...

So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!

Have you gotten with Astarion or maybe you were blown up by Gale for the hundredth time? Are your adventures as wild as you had hoped…have you even gotten out of character creation!? Well if you’re one of the legendary few who have, why don’t you take a step into the real world of D&D so you can go back into an imaginary...

what mechanics would you want from a card based rpg?

I currently work on a system that gives every player their own deck of cards. The idea being that rhe player draw instead of roll. Every player gets their own favourite cards and abilities that trigger on specific cards or card types. For example every Ace is a critical success, every club (if that’s your color) deals double...

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