rowan_m,
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Got the WebGPU renderer in working to create a basic Lorenz attractor! However, it goes off the rails after about 30s, I think due to floating point inconsistencies. Suspect I need to rethink my approach, but trying to find a parallel solution is breaking my brain.

Colorful swirls but then it turns into a mess.

rowan_m,
@rowan_m@mastodon.social avatar
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