sudnadja,

Trader detection of stern convergence intercept: A player without active sensors: that is to say, they don't know range or range-rate, but they do know the spherical position in the sky might have difficulty determining a firing solution or even determining if a pirate / customs boat (really all the same, isn't it?) were performing an interception. However, if you plot the object angular motion over time it becomes obvious that an interception is occurring. Here, for example, a pirate is doing a convergence intercept. Plotting the angular velocity of the pirate (blue) vs innocent outgoing trader (purple) and background celestial objects (Speck, Harcourt, and Assiniboia - this is in the Regina system as configured in Traveller5).

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