rml, (edited ) to Unreal
@rml@functional.cafe avatar

The phenomena of rentier supermassive #photogrametry libraries like #Quixel for #Unreal will be the death knell of open world #rpgs. The barrage of highly photorealistic yet poorly designed games is destined to transform the connotation of "uncanny valley" from that of estrangement to that of burnout, as gamers hop from one massive world to the next sporting realistic landscapes with little depth of consideration for the psychological mechanics that define story-oriented games or the dedication required to become intimate with a craft. Meanwhile, the flaws of supposedly flawless #megascans will become apparent to average players within a few years, and one can even imagine the megascan aesthetic becoming associated with interactive smut and reactionary virtual reality in 15 years. Meanwhile those who are genuinely passionate about games will continue to learn to build them from the inside and out, and continue to produce worlds worth imagining, along with faithful audiences.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • megavids
  • thenastyranch
  • rosin
  • GTA5RPClips
  • osvaldo12
  • love
  • Youngstown
  • slotface
  • khanakhh
  • everett
  • kavyap
  • mdbf
  • DreamBathrooms
  • ngwrru68w68
  • provamag3
  • magazineikmin
  • InstantRegret
  • normalnudes
  • tacticalgear
  • cubers
  • ethstaker
  • modclub
  • cisconetworking
  • Durango
  • anitta
  • Leos
  • tester
  • JUstTest
  • All magazines