jglrxavpok, 4 months ago to GraphicsProgramming French New blog post! This article is a bit lighter than the other ones, and is about a simple material pass for my Recreating Nanite series. https://jglrxavpok.github.io/2024/02/06/recreating-nanite-material-pass.html #customengine #recreatingnanite #graphicsprogramming
New blog post!
This article is a bit lighter than the other ones, and is about a simple material pass for my Recreating Nanite series.
https://jglrxavpok.github.io/2024/02/06/recreating-nanite-material-pass.html
#customengine #recreatingnanite #graphicsprogramming
jglrxavpok, 4 months ago to GraphicsProgramming French Showcase of working material pass in my Nanite-like cluster rendering! #graphicsprogramming #customengine #recreatingnanite Damaged helmet glTF sample being scaled down. When scaling down, a different LOD is selected for each cluster composing the model, which reduces the triangle count. (Recreating Nanite)
Showcase of working material pass in my Nanite-like cluster rendering!
#graphicsprogramming #customengine #recreatingnanite
Damaged helmet glTF sample being scaled down. When scaling down, a different LOD is selected for each cluster composing the model, which reduces the triangle count. (Recreating Nanite)